Moot at the moment has nothing, and over the time in this world has had nothing other than threads with inane babbling and memes.dafels wrote:compared to what the moot has now
Furthermore, the whole forum has become just that, babbling and memes.
Moot at the moment has nothing, and over the time in this world has had nothing other than threads with inane babbling and memes.dafels wrote:compared to what the moot has now
Sure that's true there were a lot more new players back then so obviously there will be more threads of them complaining or about them getting killed but there are a lot of somewhat developed hermits I would still consider to be newby players. You need to differentiate between a new player and a peaceful hermit or even just a peaceful village because the difference is quite marginal. Peaceful village/hermit dudes that likely had no intention of ever becoming an enemy or even a real threat ends up feeling the wrath because players are bored (ie. that thread that's in Hel now).dafels wrote:Most of the threads in legacy ICA are some noobs getting killed and raided for no reason and there are only a few good threads compared to what the moot has now, is noob killing threads quality content for you? Now the random noob killing and raiding is not happening on the level as it was happening back then and you still somehow manage to say how it apperantly is happening on higher levels than it was before? smh.
And that's kind of my take on it, I enjoy the fact this game allows for all of that and more but if you think you're just going to be treated like every other player after the fact of those things occurring you are sorely mistaken.Zamte wrote:You can be a thief, a murderer, a raider, whatever you choose. Feel free. However you cannot try to pretend that you are just some innocent guy playing the game. You're deriving your fun from ruining theirs, and there's no escaping that fact.
What we need are raiders and villainous factions that are proud of being evil. What would make this game interesting would be a group or two that constantly attack and raid other players, it would give them a purpose above just quality grinding. Instead we have a heap of hermits and villages that never interact, a few large factions that sit around beating up animals and a war that seems to fought by staring at each other from across the map. And of course the great noob-slayers that travel in packs.Kaios wrote:Here's a quote from that thread I linked earlier:And that's kind of my take on it, I enjoy the fact this game allows for all of that and more but if you think you're just going to be treated like every other player after the fact of those things occurring you are sorely mistaken.Zamte wrote:You can be a thief, a murderer, a raider, whatever you choose. Feel free. However you cannot try to pretend that you are just some innocent guy playing the game. You're deriving your fun from ruining theirs, and there's no escaping that fact.
World 2 WaynevilleAdder1234 wrote:What we need are raiders and villainous factions that are proud of being evil. What would make this game interesting would be a group or two that constantly attack and raid other players, it would give them a purpose above just quality grinding. Instead we have a heap of hermits and villages that never interact, a few large factions that sit around beating up animals and a war that seems to fought by staring at each other from across the map. And of course the great noob-slayers that travel in packs.Kaios wrote:Here's a quote from that thread I linked earlier:And that's kind of my take on it, I enjoy the fact this game allows for all of that and more but if you think you're just going to be treated like every other player after the fact of those things occurring you are sorely mistaken.Zamte wrote:You can be a thief, a murderer, a raider, whatever you choose. Feel free. However you cannot try to pretend that you are just some innocent guy playing the game. You're deriving your fun from ruining theirs, and there's no escaping that fact.
You can't tell me that no one out there has thought about being the bad guy in a game like this. And by that, I mean attacking villages and factions, not just hermits.
I wasn't around back then, so I wouldn't know. But I'm up for being evil next world if anyone else is.No_name_noob wrote:World 2 Wayneville
All being an asshole does is make people ragequit and make the playerbase even smaller. What I mean is that we need a faction or whatever that everyone just loves to hate.ChildhoodObesity wrote:i think there are lots of factions now that enjoy being assholes wizards included https://www.youtube.com/watch?v=7ddSUdTVpPY example
Ok you have point, also I was only ranting earlier because I was having a mental breakdown.ChildhoodObesity wrote:i tihnk we already have people every1 loves to hate and its ad XDDDDD
as for the whole "play long enuff and u can take out this guy!!!!!!!!!!!" any random noobs cud get good at this combat in a few seconds and killing someone isnt very hard so its hard 2 feel like u accomplished some huge thing regardless of who it is u killed