-
Adder1234
- Posts: 636
- Joined: Thu Jul 16, 2015 11:16 am
- Location: Australia
Trade Menu
I think that a trade menu should be added for easier and more efficient trade between characters. When a person right clicks a character, they should get a trade option, which would require them to be closer than one tile apart and has a yes/no option like joining a party. A window would then open with to sides, one belonging to each character and enable the characters to move items into the other players side. However, when an item will not fit into the other characters inventory the game will not allow it to be moved and inform the player why. In order for the trade to be concluded both players must press a button confirming the trade and both will be able to cancel the trade at any time. Players can only interact with items they owned prior to the trade.
-
GrumpFace
- Posts: 49
- Joined: Mon Jul 25, 2016 12:32 pm
- Location: South of the North Pole
Re: Trade Menu
Amazing idea! However, I'd also add a system where if, per say, one player pressed the trade button, but the other player altered the trade (e. g. removed an item from the rade window), a notification would pop up in the other player's trade window that the player they are trading has altered the trade. Adding that would prevent scams from happening.
(ง ͠° ل͜ °)ง THE UNSEEN DONGER IS THE DEADLIEST (ง ͠° ل͜ °)ง
-
azrid
- Posts: 3647
- Joined: Mon Oct 17, 2011 11:33 pm
Re: Trade Menu
First you must confirm traded items then after confirmation items cant be removed from trade window.
Then you press trade and transaction is complete.
Its pretty simple an has been done in most mmos.
Then you press trade and transaction is complete.
Its pretty simple an has been done in most mmos.

