It has be some month! Next weeks maybe?loftar wrote:Nope; what I'm testing this week is a rewrite of the object system that the server uses.Ysh wrote:http://www.havenandhearth.com/forum/viewtopic.php?f=39&t=49805
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Ysh
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Re: Game Development: Dust & Mud
I have become victory of very nice Jordan Coles Contest! Enjoy my winning submit here if it pleasures you.Kaios wrote:Spice Girls are integral to understanding Ysh's thought process when communicating, duly noted.
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Shadow7168
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Re: Game Development: Dust & Mud
Yeah, I guess. But you could still use the portico for 1-way travel.InvaderDoom wrote:IMO it's not the village that's the hard part, it's the Rock Crystals that the Charter Stone requires.Shadow7168 wrote:Edit: Also, villages are pretty cheap and a single character can easily maintain it even with mediocre curios.
Potjeh wrote:They're using swords as throwing weapons now? Damn cheaters!
MagicManICT wrote:Most raiders aren't into choking another man's chicken. They can do some pretty gay shit, but that's usually the line.
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tyrtix
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Re: Game Development: Dust & Mud
stop keeping the server down, i'm back from some days and clicking log in like an ant soldier!
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Jacobian123
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loftar
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Re: Game Development: Dust & Mud
But the server has been up for quite a while already.tyrtix wrote:stop keeping the server down, i'm back from some days and clicking log in like an ant soldier!
"Object-oriented design is the roman numerals of computing." -- Rob Pike
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maze
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Re: Game Development: Dust & Mud
. . .I'm a hermit I really don't wanna go build a village. and I play maybe 2 day a week atm.LadyGoo wrote:People should have a village regardless because of the current siege system
so basiclly you're saying it should have kinda wall to block to many newbie from teleporting to much cuz it will hurt the server.InvaderDoom wrote:
Well there's a lot of danger to that one, and if it was implemented, I don't think you should be able to go very far. Having everyone jump around on the map probably isn't too easy on the server either.
but now everyone need a town and this portal it will do this anyway.
+ the server should not be hurt from people teleporting around anyway. this is a dumb augment
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my problem is not the cost of things, i travel around a lot. like do i need to pull up my old traveling thread.
maybe once every few days i'd wanna teleport to some trade village. but inorder to do that I would have to live somewhere, build a town, protect that town cuz people are asshats and would steal the idol as its drying..and village really.
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tyrtix
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Re: Game Development: Dust & Mud
Well, i had a crash and then could not relog. Seems to work fine now.loftar wrote:But the server has been up for quite a while already.tyrtix wrote:stop keeping the server down, i'm back from some days and clicking log in like an ant soldier!
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Kirche
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Re: Game Development: Dust & Mud
Dismounted my friend off my horse and now my horse is bleeding 
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MrPunchers
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Re: Game Development: Dust & Mud
Why you guys don't just implement Aloe Vera to treat cuts is beyond me, but overall great update!
Suck me good and hard thru my jorts
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Redlaw
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Re: Game Development: Dust & Mud
I cant wait to try out how the new table cloths look. Kind of shocked the wool does not allow custom images.
