Ha. Never thought to try that. It works.azrid wrote:You can ride it into caves and houses you just have to go at an angle so your character hitbox touches the entrance.
Still something that might be worth looking into, it's rather annoying.
Ha. Never thought to try that. It works.azrid wrote:You can ride it into caves and houses you just have to go at an angle so your character hitbox touches the entrance.
it would be lit if this worked, honestlystickman wrote:does this only work when the Fyrd sword is the damage dealing weapon? I was hoping this would enable some sort of dual wielding where you could get a 20% speed bonus but keep the damage from a herdsman sword. It doesn't appear to work out that way.Fyrd Sword now buffs your effective agility by 20%.
Also could you explain how the game picks which is your primary damage dealing weapon while dual wielding. It seems to me like its the order in which they are equipped and not which slot they are in.
If the only reason to make one is for the agility buff, might as well extend it to duel wielding all swords. I know that's not accurate realistically but who cares, would be really cool.Kaios wrote:fyrd sword does really shit damage as well so it's useless otherwise
Dumb haterZeler wrote:dual wield is cringy, not cool xd

Jesus_Smith_Nandez wrote:Dumb haterZeler wrote:dual wield is cringy, not cool xd
Duel wielding is the coolest
