An actual good idea for pvp+ strawpoll

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overtyped
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Re: An actual good idea for pvp + strawpoll

Post by overtyped »

damn u amanda, corrupting the voters
Early world exploit: Put your hearthfire inside a cave, then hold shift to position a claim right in front of a cave. After 8 hours the claim will be unbreakable. Since your hearthfire is inside the cave, you can still get back inside, and leave, but nobody will be able to enter, effectively making you unraidable for the first 3-7 days. Enjoy
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Amanda44
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Re: An actual good idea for pvp + strawpoll

Post by Amanda44 »

overtyped wrote:damn u amanda, corrupting the voters
:lol: , sorry ... it's for the good of the community ... :P :D
Koru wrote:
It is like in Lord of the Flies, nobody controlls what is going on in the hearthlands, those weaker and with conscience are just fucked.
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overtyped
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Re: An actual good idea for pvp + strawpoll

Post by overtyped »

Amanda44 wrote:
overtyped wrote:damn u amanda, corrupting the voters
:lol: , sorry ... it's for the good of the community ... :P :D
no, you are just a bleeding heart pver. This idea is good.
Early world exploit: Put your hearthfire inside a cave, then hold shift to position a claim right in front of a cave. After 8 hours the claim will be unbreakable. Since your hearthfire is inside the cave, you can still get back inside, and leave, but nobody will be able to enter, effectively making you unraidable for the first 3-7 days. Enjoy
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dafels
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Re: An actual good idea for pvp + strawpoll

Post by dafels »

Agreed, there should be something world events happening once in a while that people could fight over.
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Frostburn
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Re: An actual good idea for pvp + strawpoll

Post by Frostburn »

It shouldn't be something that you can just pick up, it probably has to be something you have to extract. This means you need to set up an outpost to get giving competition time to try to wrestle from you. Alternatively you can have have resource be something living like Ussuri Brown Bears whom has 1.5 to 2.0x quality butcher items of normal bears.

If you want something good that is easy to get, it should spawn where it is furthest away from idols and claims, the bigger the town, the more likely it will spawn far away from them. I was going to say have it most lilely spawn near small hermit settlement or small village but I fear malicious factions will raid them for it.
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Ozzy123
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Re: An actual good idea for pvp + strawpoll

Post by Ozzy123 »

dafels wrote:Agreed, there should be something world events happening once in a while that people could fight over.
u dont even fight over allied villages being sieged xdxd
epicbuds wrote:just got this game a bad review on my website and will post on every forum and game page i can think of to tell people to stay away from this site this game is a joke
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Amanda44
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Re: An actual good idea for pvp + strawpoll

Post by Amanda44 »

overtyped wrote:
Amanda44 wrote:
overtyped wrote:damn u amanda, corrupting the voters
:lol: , sorry ... it's for the good of the community ... :P :D
no, you are just a bleeding heart pver. This idea is good.
Yes the idea is good just not the use of special resources as the goal ... what did you think of my special weapon/armour alternative?

viewtopic.php?f=48&t=51120#p676597
Last edited by Amanda44 on Mon Oct 03, 2016 9:33 pm, edited 1 time in total.
Koru wrote:
It is like in Lord of the Flies, nobody controlls what is going on in the hearthlands, those weaker and with conscience are just fucked.
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Animal lovers - Show us your pets! - viewtopic.php?f=40&t=44444#p577254
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overtyped
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Re: An actual good idea for pvp + strawpoll

Post by overtyped »

Amanda44 wrote: Yes the idea is good just not the use of special resources as the goal ... what did you think of my special weapon/armour alternative?
dumb, weapons and armor don't appear naturally in nature.
Early world exploit: Put your hearthfire inside a cave, then hold shift to position a claim right in front of a cave. After 8 hours the claim will be unbreakable. Since your hearthfire is inside the cave, you can still get back inside, and leave, but nobody will be able to enter, effectively making you unraidable for the first 3-7 days. Enjoy
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Amanda44
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Re: An actual good idea for pvp + strawpoll

Post by Amanda44 »

overtyped wrote:
Amanda44 wrote: Yes the idea is good just not the use of special resources as the goal ... what did you think of my special weapon/armour alternative?
dumb
Lol, ok fine ... but using the special resources is hardly a smart move either ... :P
Koru wrote:
It is like in Lord of the Flies, nobody controlls what is going on in the hearthlands, those weaker and with conscience are just fucked.
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Animal lovers - Show us your pets! - viewtopic.php?f=40&t=44444#p577254
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DDDsDD999
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Re: An actual good idea for pvp + strawpoll

Post by DDDsDD999 »

I think you should have to memorize the resource by right clicking it to be able to see its arrow.
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