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Jacobian123
- Posts: 1311
- Joined: Sat May 08, 2010 4:41 am
- Location: The Inn of Brodgar
Re: Game Development: Dust & Mud
Update coming tomorrow, then?
W3-W8 - Hermit
W9 - (Ex)-Leader of Vidarrheim

W9 - (Ex)-Leader of Vidarrheim
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jorb
- Posts: 18715
- Joined: Fri Apr 03, 2009 7:07 am
- Location: Here, there and everywhere.
Re: Game Development: Dust & Mud
Yes.Jacobian123 wrote:Update coming tomorrow, then?
"The psychological trials of dwellers in the last times will be equal to the physical trials of the martyrs. In order to face these trials we must be living in a different world."
-- Hieromonk Seraphim Rose
-- Hieromonk Seraphim Rose
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Enjoyment
- Under curfew
- Posts: 932
- Joined: Mon Oct 12, 2015 6:32 pm
- Location: Kyiv, Ukraine
Re: Game Development: Dust & Mud
You have very short memory, Ysh.Ysh wrote: I hope to see some float point coordinate.
Loftar already answered you in this thread.
You still welcome to hope though
English is neither my native lang, nor my best side...
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azrid
- Posts: 3647
- Joined: Mon Oct 17, 2011 11:33 pm
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tyrtix
- Posts: 1108
- Joined: Wed Feb 19, 2014 12:54 am
- Location: Leghorn
Re: Game Development: Dust & Mud
wiii, wardrobes coming back!
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dageir
- Posts: 1973
- Joined: Sat Mar 31, 2012 12:37 pm
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Ysh
- Posts: 5953
- Joined: Sun Jan 31, 2010 4:43 am
- Location: Chatting some friends on forum
Re: Game Development: Dust & Mud
I am always hope for this one.Enjoyment wrote:You have very short memory, Ysh.Ysh wrote: I hope to see some float point coordinate.
Loftar already answered you in this thread.
You still welcome to hope though
I have become victory of very nice Jordan Coles Contest! Enjoy my winning submit here if it pleasures you.Kaios wrote:Spice Girls are integral to understanding Ysh's thought process when communicating, duly noted.
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stickman
- Posts: 660
- Joined: Sat Nov 21, 2009 12:40 am
Re: Game Development: Dust & Mud
does anyone know the formula for how much agility factors into fights?


