Game Development: Market Garden

Announcements about major changes in Haven & Hearth.
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Redlaw
Posts: 1638
Joined: Sun Oct 02, 2011 10:58 pm

Re: Game Development: Market Garden

Post by Redlaw »

We could grow poppies and they are a curo... most of the new one we can grow are useful in food, well past the snap dragon.
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infectedking
Posts: 1472
Joined: Sat Dec 08, 2012 4:59 am

Re: Game Development: Market Garden

Post by infectedking »

any word on fixing the horse resurrection or nah?
dafels wrote:I like to be under Frosty's command.
Any Questions about the game or anything, hit me up on skype: deadlytroll1 Or you can find me in the hedgehug realm chat on discord.
W7: Hermit
W8: Peaceful Farmer of F&I
W9: Peaceful Farmer of F&I
W10: deserter-Peaceful Farmer of F&I
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jorb
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Re: Game Development: Market Garden

Post by jorb »

infectedking wrote:any word on fixing the horse resurrection or nah?
I thought it was fixed. Steps to reproduce?
"The psychological trials of dwellers in the last times will be equal to the physical trials of the martyrs. In order to face these trials we must be living in a different world."

-- Hieromonk Seraphim Rose
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Fostik
Posts: 2519
Joined: Tue Jul 05, 2011 4:08 pm
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Re: Game Development: Market Garden

Post by Fostik »

As a person, who was priced everything in mud and branches, i was terrified.
4 pieces of mud = 1 berry? :o :o :o :o :o
Known as zunzon. Contact discord: zunzon.
My experience of market building in W13
Enjoyment
Under curfew
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Joined: Mon Oct 12, 2015 6:32 pm
Location: Kyiv, Ukraine

Re: Game Development: Market Garden

Post by Enjoyment »

I mostly try to find something for critique in your updates (not 'cause Im a hater, but you like a critique too, yeah?), but I just can't - truly love this one. Though I have a question about this one statement:
jorb wrote:[*] Nidbanes used to wait three ingame days before attacking their targets if offline. They now, rather, wait exactly 26 RL Hours.
I thought my math was right.
Damon_Cooper wrote:
shubla wrote:Im pretty sure it has been like this for year at least.
As wrecking ball was surely implemented not a year ago, i assuming it was an answer to me, so.
Image
If you do think that "1 ingame day is EXACT 8 IRL hours" than 745/3=248 IRL days were passed since world's start. Currently we have 269th day of the year, so 269-248=21, So the w9 should have been launched on Jan, 21th, but it wasn't
Actually, you can go further and make more maths. 18th of Feb is 49th of year, so 269-49=220, and 745/220=3,38, and 24/3,38=7,10 So One game day is roughly 7 IRL hours, and 3 gamedays is near 21-22 IRL hours, what fits perfectly in the OPs observation.
Not a bug.
or wasn't it?
English is neither my native lang, nor my best side...
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infectedking
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Joined: Sat Dec 08, 2012 4:59 am

Re: Game Development: Market Garden

Post by infectedking »

jorb wrote:
infectedking wrote:any word on fixing the horse resurrection or nah?
I thought it was fixed. Steps to reproduce?
Raw hide magic skill in dead horse/baby horse brings it back to life. Gib cape nigger. Also just retested and still works.
dafels wrote:I like to be under Frosty's command.
Any Questions about the game or anything, hit me up on skype: deadlytroll1 Or you can find me in the hedgehug realm chat on discord.
W7: Hermit
W8: Peaceful Farmer of F&I
W9: Peaceful Farmer of F&I
W10: deserter-Peaceful Farmer of F&I
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zebratul
Posts: 438
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Location: Moscow

Re: Game Development: Market Garden

Post by zebratul »

jorb wrote:
infectedking wrote:any word on fixing the horse resurrection or nah?
I thought it was fixed. Steps to reproduce?
Unless it was fixed in this patch precisely, it's still working.
Steps: 1. get a dead horse 2. ressurect it casting raw hide!
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jorb
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Re: Game Development: Market Garden

Post by jorb »

Will fix. Thanks guys.
"The psychological trials of dwellers in the last times will be equal to the physical trials of the martyrs. In order to face these trials we must be living in a different world."

-- Hieromonk Seraphim Rose
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InvaderDoom
Posts: 216
Joined: Sun Jul 31, 2016 8:06 am

Re: Game Development: Market Garden

Post by InvaderDoom »

Requirements for Bone Clay? I have discovered all the materials, do you need Rage or Theft or something?
I just love to stalk the Jorbtar™
#Memories
Damon_Cooper
Posts: 200
Joined: Sun Sep 25, 2016 10:37 am

Re: Game Development: Market Garden

Post by Damon_Cooper »

Could you made so mulch can be right-clicked to remove tree grow stoped? Maybe allow it to grows for another 10% by 1 mulch applied?
Also, knowing ingame day/real-life day is vital for many purposes, so could you enlight us?
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