"Broken" state of items as compromise with decay

Thoughts on the further development of Haven & Hearth? Feel free to opine!
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Sidran
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"Broken" state of items as compromise with decay

Post by Sidran »

All those items that decay and disappear in one swoop (as cupboard and drying rack) should have additional state, namely: broken state.
In broken state those items cannot be used in any way and would disappear in 48 hours if not repaired. This would hugely help things seem
a bit more logical (and safe). My newbie idea.
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Grog
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Re: "Broken" state of items as compromise with decay

Post by Grog »

its well thought and mayb even a good solution to save some really important things....

and by the way: your idea is seen!
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Sever
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Re: "Broken" state of items as compromise with decay

Post by Sever »

This already exists. "This kiln is in too poor condition to be used."

It applies to anything that performs a task other than storage, I think.
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Peter
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Re: "Broken" state of items as compromise with decay

Post by Peter »

You know what would be nice? Visual indication of this, aside from color. I mean, actually have a different graphic for the item. I'm sure this would be rather labor-intensive, but it would look nice, and that's got to count for something.
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sabinati
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Re: "Broken" state of items as compromise with decay

Post by sabinati »

yeah that would be cool, if it were feasible.
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niltrias
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Re: "Broken" state of items as compromise with decay

Post by niltrias »

Sever wrote:This already exists. "This kiln is in too poor condition to be used."

It applies to anything that performs a task other than storage, I think.
I think he means for everything. Drying racks come to mind. Ive lost a lot of bear hides this way.
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Jackard
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Re: "Broken" state of items as compromise with decay

Post by Jackard »

i like, a busted graphic before it is gone

thats a lot of graphics though
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jorb
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Re: "Broken" state of items as compromise with decay

Post by jorb »

Jackard wrote:i like, a busted graphic before it is gone

thats a lot of graphics though
Then consider that we also want at least one snow overlay for all of them.

(Not saying it couldn't be done. Just that it's a lot of work.)
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theTrav
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Re: "Broken" state of items as compromise with decay

Post by theTrav »

lazy artist! Just get the programmer to emulate MSPaint's spray can effect and randomly squirt on some white spray

QUALITY JOB!

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