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sMartins
- Posts: 3440
- Joined: Wed Nov 11, 2015 10:21 pm
- Location: Italy
Re: UnRealWorld fans

Make friends with the other crabs or try to escape the bucket.
I'd hardly call anything the Bible of our times. » special thanks to MagicManICT
I only logged in to say this sentence. by neeco » 30 Oct 2018, 02:57
Default Client, Best Client!
I'd hardly call anything the Bible of our times. » special thanks to MagicManICT
I only logged in to say this sentence. by neeco » 30 Oct 2018, 02:57
Default Client, Best Client!
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Adder1234
- Posts: 636
- Joined: Thu Jul 16, 2015 11:16 am
- Location: Australia
Re: UnRealWorld fans
If it's free, I'll have a look at it. I've always quite enjoyed realistic survival games.
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killette2
- Posts: 411
- Joined: Fri Mar 25, 2011 1:11 am
Re: UnRealWorld fans
Let me start off by saying this is a great game and I have followed both this and haven for years.
Unfortunately, my craputers without graphics cards cannot run haven but this game is a gem.
It's 100% free on the site, but I'm not sure about the recent steam version. There are mods and the UI isn't difficult if you played other roguelikes or something like dwarf fortress and understand it.
For existing fans out there, or new people wanting tips. What are your favorite tribes and ways to play?
I like the Kuamos (first tribe) because they weigh the most on average, although they get ok stats. I often reroll until I get a character over 115kg (I'm a bit of a powergamer) and the more you weight, the more you can carry so I love it. I often trade for masterwork tools, and even kill people in the wilderness if they refuse to join me. I often find my gameplay to be making javelins and killing whatever until I can buy a hunting dog, then I dry meat and hunt more. I try not to rely on villages because I like to make my own shack. The house making part of the game, even with a companion chopping trees and you having masterwork tools, feels unbearably slow. I try to make my house a 2x3 room because anything much bigger just takes so much more time to build, which is a shame. I also haven't dabbled into farming, because I've never lasted a year in unreal world. It's not winter or hunting that kills me, it's boredom after such a long play, which often leads me to do crazy things like massacre every member of the hostile tribe to the east.
It's also very surprising how smart the AI is in this game. When you didn't need to starve to be a cannibal, I often recruited people from villages and killed them for their meat. When I go to recruit another villager, I was surprised for the villager to say "Not until the other guy returns", which I never expected from a game, and for obvious reasons I could not make him return, least in a living state. I looked online and apparently if you don't visit a village for about 6 in game months, they slowly start to forget about you to the point where you can do it again. The AI remembers when you are a dick and has a lot of complex mechanisms, which can be cheesed if you try hard enough but over all it is very good.
I have not looked much into mods if someone wants to say anything about those.
Unfortunately, my craputers without graphics cards cannot run haven but this game is a gem.
It's 100% free on the site, but I'm not sure about the recent steam version. There are mods and the UI isn't difficult if you played other roguelikes or something like dwarf fortress and understand it.
For existing fans out there, or new people wanting tips. What are your favorite tribes and ways to play?
I like the Kuamos (first tribe) because they weigh the most on average, although they get ok stats. I often reroll until I get a character over 115kg (I'm a bit of a powergamer) and the more you weight, the more you can carry so I love it. I often trade for masterwork tools, and even kill people in the wilderness if they refuse to join me. I often find my gameplay to be making javelins and killing whatever until I can buy a hunting dog, then I dry meat and hunt more. I try not to rely on villages because I like to make my own shack. The house making part of the game, even with a companion chopping trees and you having masterwork tools, feels unbearably slow. I try to make my house a 2x3 room because anything much bigger just takes so much more time to build, which is a shame. I also haven't dabbled into farming, because I've never lasted a year in unreal world. It's not winter or hunting that kills me, it's boredom after such a long play, which often leads me to do crazy things like massacre every member of the hostile tribe to the east.
It's also very surprising how smart the AI is in this game. When you didn't need to starve to be a cannibal, I often recruited people from villages and killed them for their meat. When I go to recruit another villager, I was surprised for the villager to say "Not until the other guy returns", which I never expected from a game, and for obvious reasons I could not make him return, least in a living state. I looked online and apparently if you don't visit a village for about 6 in game months, they slowly start to forget about you to the point where you can do it again. The AI remembers when you are a dick and has a lot of complex mechanisms, which can be cheesed if you try hard enough but over all it is very good.
I have not looked much into mods if someone wants to say anything about those.
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Patchouli_Knowledge
- Posts: 2248
- Joined: Mon Jun 20, 2011 1:57 am
Re: UnRealWorld fans
Kaumolainen is pretty good for hunters. I usually make character Kaumolainen or Owl-Tribes due to my playstyle of hunting as the primary mean of living. I've actually gotten pretty good at hunting in general that I can create a character and have them down a decent size prey.
My hunting style preference is persistent hunting which is essentially relentless pursuing the prey at a steady pace until they are worn out and exhausted making them easy target. Unlike most hunters, when I encounter prey, I actually aim for the legs as it greatly hampers my prey's mobility and make it easier to run them down. The main factors that will cause me to fail the hunt is if the prey wanders into an area where it almost never leaves tracks and possibly if the prey is constantly circling (which causes a mess of interacting tracks but I've gotten around that mostly); otherwise my hunt is usually a success.
One character in a Hurt, Helpless and Afraid scenario in the winter was able to survive the initial winter, able to down a squirrel to sustain her a bit, then went up to killing an elk a day later. 3 days later, apparently she was blessed by the spirits as she ended up (with luck) killing a bear. Needless to say, the difficulty of the scenario just faded away.
My end game involves getting armored and well armed as well as carrying a hand-axe, shovel, and knife for general usage before setting out to attack a Njerpez village, solo. My initial planning phase involves a good amount of preparation, with the first needing to scout the vicinity at early night before lining my direction of attack with pits where I can retreat to. It is worth noting that I only carry out my attacks at early night and only during winter.
My hunting style preference is persistent hunting which is essentially relentless pursuing the prey at a steady pace until they are worn out and exhausted making them easy target. Unlike most hunters, when I encounter prey, I actually aim for the legs as it greatly hampers my prey's mobility and make it easier to run them down. The main factors that will cause me to fail the hunt is if the prey wanders into an area where it almost never leaves tracks and possibly if the prey is constantly circling (which causes a mess of interacting tracks but I've gotten around that mostly); otherwise my hunt is usually a success.
One character in a Hurt, Helpless and Afraid scenario in the winter was able to survive the initial winter, able to down a squirrel to sustain her a bit, then went up to killing an elk a day later. 3 days later, apparently she was blessed by the spirits as she ended up (with luck) killing a bear. Needless to say, the difficulty of the scenario just faded away.
My end game involves getting armored and well armed as well as carrying a hand-axe, shovel, and knife for general usage before setting out to attack a Njerpez village, solo. My initial planning phase involves a good amount of preparation, with the first needing to scout the vicinity at early night before lining my direction of attack with pits where I can retreat to. It is worth noting that I only carry out my attacks at early night and only during winter.

-=The law of inverse desire=- The chances of dropping what you want is the reciprocal of how much you want it.
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sMartins
- Posts: 3440
- Joined: Wed Nov 11, 2015 10:21 pm
- Location: Italy
Re: UnRealWorld fans
About mods, there are 2 of them worth a try:
Graphic Mod: http://z3.invisionfree.com/UrW_forum/in ... topic=6017
Extra recipes: http://z3.invisionfree.com/UrW_forum/in ... topic=5232
Graphic Mod: http://z3.invisionfree.com/UrW_forum/in ... topic=6017
Extra recipes: http://z3.invisionfree.com/UrW_forum/in ... topic=5232
Make friends with the other crabs or try to escape the bucket.
I'd hardly call anything the Bible of our times. » special thanks to MagicManICT
I only logged in to say this sentence. by neeco » 30 Oct 2018, 02:57
Default Client, Best Client!
I'd hardly call anything the Bible of our times. » special thanks to MagicManICT
I only logged in to say this sentence. by neeco » 30 Oct 2018, 02:57
Default Client, Best Client!
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killette2
- Posts: 411
- Joined: Fri Mar 25, 2011 1:11 am
Re: UnRealWorld fans
I also like to break an animals legs. I also agree that fatigue hunting, with or without a dog, is very effective. You often find yourself running across multiple maps, but eventually you do catch up to an animal or catch it when it's sleeping at least. When I break an animals legs, I try to use blunt arrows I craft if I can't hit it with something like a bastard sword on blunt mode. I use blunt when trying to break bones as opposed to bleeding, because I like to preserve the hide because hide selling is far my main source of income over meat. It's a shame that leather use is better for repairing armor, because more often I find selling the dried furs to be more useful and profitable than selling useless leather. Are there any new methods of hunting? I never got into trapping because attacking with blunt weapons always did the trick, and I never played long enough to want to set up a good hunting line, nor have I needed one.
Also a good strategy is to hunt in marshes or near lakes or rivers. Fatigued animals may fatigue themselves even further due to treading in water, while you cut them off while they're still tired.
Also a good strategy is to hunt in marshes or near lakes or rivers. Fatigued animals may fatigue themselves even further due to treading in water, while you cut them off while they're still tired.
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sMartins
- Posts: 3440
- Joined: Wed Nov 11, 2015 10:21 pm
- Location: Italy
Re: UnRealWorld fans
Make friends with the other crabs or try to escape the bucket.
I'd hardly call anything the Bible of our times. » special thanks to MagicManICT
I only logged in to say this sentence. by neeco » 30 Oct 2018, 02:57
Default Client, Best Client!
I'd hardly call anything the Bible of our times. » special thanks to MagicManICT
I only logged in to say this sentence. by neeco » 30 Oct 2018, 02:57
Default Client, Best Client!
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linkfanpc
- Posts: 2415
- Joined: Wed Aug 05, 2015 7:07 pm
Re: UnRealWorld fans
My brother tried to steal from a village. Then he got beaten to death by some kid.
I made a guy named Nehemecha, he was going to be a old, wise-dude. Then he spawned on a tiny island with no escape, and after trying to swim away, drowned to death.
I made a guy named Nehemecha, he was going to be a old, wise-dude. Then he spawned on a tiny island with no escape, and after trying to swim away, drowned to death.
jorb wrote:Hitting a "Ghejejiiwlonk" with your "Umappawoozle" for eightyfifteen points of "Sharmakookel", simply makes no sense.
randomtelelocxyz wrote:want wish to jorb stop loving gayanal porn
Archipenos wrote:Irl if someone kills me, if I want to burn their house down, nothing but fear of the law or reprisal or my own moral compass stops me.
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sMartins
- Posts: 3440
- Joined: Wed Nov 11, 2015 10:21 pm
- Location: Italy
Re: UnRealWorld fans
31-Oct-2016 | Version 3.40 beta 1 released
Make friends with the other crabs or try to escape the bucket.
I'd hardly call anything the Bible of our times. » special thanks to MagicManICT
I only logged in to say this sentence. by neeco » 30 Oct 2018, 02:57
Default Client, Best Client!
I'd hardly call anything the Bible of our times. » special thanks to MagicManICT
I only logged in to say this sentence. by neeco » 30 Oct 2018, 02:57
Default Client, Best Client!
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Bowshot125
- Posts: 1045
- Joined: Tue Jun 26, 2012 12:31 pm
- Location: In tanning fluid limbo
Re: UnRealWorld fans
I'm waiting on the family update, marrying, having a kid and having him grow up. It would really give me a reason to play and care for my virtual family.