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Ozzy123
- Posts: 2483
- Joined: Sat Feb 11, 2012 4:27 pm
Re: Game Development: Traveling Circus
Nerf the cooldown redution on combat meditation before tommorows pvp tournament jorby, if you don't do that it will all be about who has higher stats all over again becouse everyone will use combat meditation :/ attack weight really doesnt change anything at all in combat meditation becouse people dont use it to get openings with attacks, they use it to get openings with opportunity knock.
epicbuds wrote:just got this game a bad review on my website and will post on every forum and game page i can think of to tell people to stay away from this site this game is a joke
viruseg wrote:Kill all new players for no reason. Polish scum came running and killed me with a crowd. Suck fuck fucks..
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Glorthan
- Posts: 1099
- Joined: Tue Jun 11, 2013 4:33 pm
Re: Game Development: Traveling Circus
Can you perhaps change "produce" to "product", as produce can mean crops. I read the thread when it first came out, assumed it meant crops, and just rage closed it and had brekky.
It's a good update, beehive fix included now that I know what it actually was intended to mean rofl. I think the permissions system for animals may be a little bit overcomplicated for what was required for markets, but then again, this is Haven.
It's a good update, beehive fix included now that I know what it actually was intended to mean rofl. I think the permissions system for animals may be a little bit overcomplicated for what was required for markets, but then again, this is Haven.
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tyrtix
- Posts: 1108
- Joined: Wed Feb 19, 2014 12:54 am
- Location: Leghorn
Re: Game Development: Traveling Circus
anyone having a wagon colour scheme? thanks 
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Teleskop
- Posts: 2910
- Joined: Sat Jul 10, 2010 9:55 am
- Location: Little Teleskop
Re: Game Development: Traveling Circus
wow thats a nice update
pls finish the windmill
or add new funky houses
pls finish the windmill
or add new funky houses
Teleskop
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Granger
- Posts: 9255
- Joined: Mon Mar 22, 2010 2:00 pm
Re: Game Development: Traveling Circus
What about capitalistic villages?jorb wrote:No, you damn communist.sabinati wrote:so is there any way to brand animals in such a manner that they are considered property of a village, rather than an individual, or any way to share ownership of animals via permissions or somesuch?
Please add this, let the lawspeaker (or better anyone with authority objects permission) click it to the idol to attune it to that.
Also grabbing a branded, teathered animal off-claim should drop a theft to let the mechanic make more sense.
⁎ Mon Mar 22, 2010 ✝ Thu Jan 23, 2020
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loftar
- Posts: 9096
- Joined: Fri Apr 03, 2009 7:05 am
- Location: Your character database
Re: Game Development: Traveling Circus
To be fair, while the animals are in the village, you have no need whatsoever for this, as all members of the village who have the appropriate permissions can use them as always. Branding is really only good for anything when you take the animals off-claim, and for that you ought to be able to use your own cattle.Granger wrote:Please add this, let the lawspeaker (or better anyone with authority objects permission) click it to the idol to attune it to that.
"Object-oriented design is the roman numerals of computing." -- Rob Pike
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Redlaw
- Posts: 1638
- Joined: Sun Oct 02, 2011 10:58 pm
Re: Game Development: Traveling Circus
The brand is also just flat out useful to know who owns said horse, within the village I think. I mean it literally has the characters name on it.
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Glorthan
- Posts: 1099
- Joined: Tue Jun 11, 2013 4:33 pm
Re: Game Development: Traveling Circus
A village stamp would be awesome though, let's be honest.jorb wrote:No, you damn communist.sabinati wrote:so is there any way to brand animals in such a manner that they are considered property of a village, rather than an individual, or any way to share ownership of animals via permissions or somesuch?
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jordancoles
- Posts: 14168
- Joined: Sun May 29, 2011 6:50 pm
- Location: British Columbia, Canada
Re: Game Development: Traveling Circus
Lol I know the exact moment when you decided to add thisCan now use Kindle on items, for example to light your pipe. Pimp cape awarded to jorb.
Do hitched horses drain ponypower?You may now hitch horses to a Wagon. Horses pull the wagon faster than cows and bulls.
Check out my pro-tips threadDuhhrail wrote:No matter how fast you think you can beat your meat, Jordancoles lies in the shadows and waits to attack his defenseless prey. (tl;dr) Don't afk and jack off.

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sMartins
- Posts: 3440
- Joined: Wed Nov 11, 2015 10:21 pm
- Location: Italy
Re: Game Development: Traveling Circus
loftar wrote:No clue what you're talking about. All our updates are brilliant.Amanda44 wrote:Whats happened to you guys, lol, 3 brilliant updates in a row!![]()
Make friends with the other crabs or try to escape the bucket.
I'd hardly call anything the Bible of our times. » special thanks to MagicManICT
I only logged in to say this sentence. by neeco » 30 Oct 2018, 02:57
Default Client, Best Client!
I'd hardly call anything the Bible of our times. » special thanks to MagicManICT
I only logged in to say this sentence. by neeco » 30 Oct 2018, 02:57
Default Client, Best Client!