Daggers that go on the belt slot that can be used as a movement slow* when the animal has an 80%~ opening of any colour pls
Only works on animals and cuts 1/4 of their quality*
:p
But really, animals are fucking fast
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jordancoles
- Posts: 14168
- Joined: Sun May 29, 2011 6:50 pm
- Location: British Columbia, Canada
Re: Game Development: Traveling Circus
Check out my pro-tips threadDuhhrail wrote:No matter how fast you think you can beat your meat, Jordancoles lies in the shadows and waits to attack his defenseless prey. (tl;dr) Don't afk and jack off.

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Jesus_Smith_Nandez
- Posts: 2421
- Joined: Sun Mar 16, 2014 7:15 am
- Location: Canada
Re: Game Development: Traveling Circus
That was the point of the blood trail and bleeding damage animals now have.
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God bless
God bless
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jordancoles
- Posts: 14168
- Joined: Sun May 29, 2011 6:50 pm
- Location: British Columbia, Canada
Re: Game Development: Traveling Circus
Bleeding dmg is 1 dmg per tick and a moose flees after taking like 100 dmg lolJesus_Smith_Nandez wrote:That was the point of the blood trail and bleeding damage animals now have.
The blood trails are interesting but when you track them, catch up to them and then reagro it, the stupid thing just keeps running anyways.
Sorry but I don't feel like running a supergrid waiting for a moose or bear to die
Check out my pro-tips threadDuhhrail wrote:No matter how fast you think you can beat your meat, Jordancoles lies in the shadows and waits to attack his defenseless prey. (tl;dr) Don't afk and jack off.

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Jesus_Smith_Nandez
- Posts: 2421
- Joined: Sun Mar 16, 2014 7:15 am
- Location: Canada
Re: Game Development: Traveling Circus
Git gud
It's for bow hunting; you shoot and it runs, you follow and shoot it again.
It's for bow hunting; you shoot and it runs, you follow and shoot it again.
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God bless
God bless
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jordancoles
- Posts: 14168
- Joined: Sun May 29, 2011 6:50 pm
- Location: British Columbia, Canada
Re: Game Development: Traveling Circus
Jesus_Smith_Nandez wrote:Git gud
It's for bow hunting; you shoot and it runs, you follow and shoot it again.

Check out my pro-tips threadDuhhrail wrote:No matter how fast you think you can beat your meat, Jordancoles lies in the shadows and waits to attack his defenseless prey. (tl;dr) Don't afk and jack off.

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Jesus_Smith_Nandez
- Posts: 2421
- Joined: Sun Mar 16, 2014 7:15 am
- Location: Canada
Re: Game Development: Traveling Circus
How the duck are animals getting away from you if you're melee hunting domas
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Ukhata
- Posts: 712
- Joined: Wed Jan 29, 2014 9:20 am
Re: Game Development: Traveling Circus
erm.. they turn tail and run like fuck?
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Redlaw
- Posts: 1638
- Joined: Sun Oct 02, 2011 10:58 pm
Re: Game Development: Traveling Circus
When they do that I just causly fallow them till they die.... go melee combat, leting them ping pong off cliffs ect...
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Mafious
- Posts: 276
- Joined: Sun Mar 13, 2011 2:08 pm
Re: Game Development: Traveling Circus
bow hunting should be effective, thats why we invented bows and stuff like that, so we didn't have to punch stuff to death and risk our dicks getting clawed off
https://strawpoll.com/xh2d3zr2 if you give a fuck about mining vote on this. Make mining great again! Bring back old supports.
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stickman
- Posts: 660
- Joined: Sat Nov 21, 2009 12:40 am
Re: Game Development: Traveling Circus
Also. when you loose agro and re-agro you lose the LP up to that point. so losing agro so it stops running away and shooting it again doesn't work for gaining LP.