What about those that want to play it more than hour a day
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Teleskop
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Re: Massive Progression Overhaul - Destroy Bots
That would turn haven into crappy browser based mmo where you log in once a day to click some stuff
What about those that want to play it more than hour a day
What about those that want to play it more than hour a day
Teleskop
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DDDsDD999
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jordancoles
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Re: Massive Progression Overhaul - Destroy Bots
Characters should age and when a character reaches 60 in any stat they will begin to age quicker and after 50 irl days it should die imo
Stupid try-hards wrecking it for everyone otherwise you know?
Stupid try-hards wrecking it for everyone otherwise you know?
Last edited by jordancoles on Mon Oct 17, 2016 11:12 pm, edited 1 time in total.
Check out my pro-tips threadDuhhrail wrote:No matter how fast you think you can beat your meat, Jordancoles lies in the shadows and waits to attack his defenseless prey. (tl;dr) Don't afk and jack off.

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shubla
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Re: Massive Progression Overhaul - Destroy Bots
Why cant someone just lock the thread then
edit: nevermind, more postcount is always good
edit: nevermind, more postcount is always good

I'm not sure that I have a strong argument against sketch colors - Jorb, November 2019
http://i.imgur.com/CRrirds.png?1
Join the moderated unofficial discord for the game! https://discord.gg/2TAbGj2
Purus Pasta, The Best Client
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jordancoles
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Re: Massive Progression Overhaul - Destroy Bots
9705
Check out my pro-tips threadDuhhrail wrote:No matter how fast you think you can beat your meat, Jordancoles lies in the shadows and waits to attack his defenseless prey. (tl;dr) Don't afk and jack off.

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InvaderDoom
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Re: Massive Progression Overhaul - Destroy Bots
There's just too much bad to analyze in this post.
I just love to stalk the Jorbtar™
#Memories
#Memories
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InvaderDoom
- Posts: 216
- Joined: Sun Jul 31, 2016 8:06 am
Re: Massive Progression Overhaul - Destroy Bots
This. So much this.LadyGoo wrote:Don't cut the hand, cure the issue. There are so many things that could be done:
Focus on the actions that could be done by going outside, hunting and etc. Quests and hunting (now important due to the white clay implementation + lp boost) are the best example of it. Automatization of the vanilla client - too. narrow down the difference between people who bot and not by implementing autoharvest/replant with some auto drinkers. Amber already has such extensions.
Seriously the majority of people who "bot"(me included) is simply because if I didn't have some features Automated. I'd blow through a $100 mouse every three months.
Sorry, but not only paying for a game, but also paying for hardware, because at times it feels like Cookie Clicker isn't worth it. There are some things that should be blatantly automated. Selecting an area to mine, Planting Crops, leveling land, etc.
Note: For anyone that says anything about my $100 Mouse, until you've tried the combat system with the Razer Naga, just shut your mouth. Because you don't even know how much it makes it better
Edit: Okay, the price has come down to $79.99, but still!
I just love to stalk the Jorbtar™
#Memories
#Memories
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ATHF
- Posts: 80
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Re: Massive Progression Overhaul - Destroy Bots
You cant intro logic.
It wont help fight botters because i dead sure they have finances to pay prime acc.
Therefore users without lots of incomes wont be able to actualy play and enjoy game.
In fact this wont help to reduce boting , only increase gap between botters and usual users.
Botting could possibly be reduced by blocking more than two connection to server from same ip ( but this wont work for 100% because there things like proxy or vpn so its not even idea or solution)
You cant prevent boting by means of game balance or even mechanics.
Because neither solution will work. You just cant do it without harm to players.
If you dont like botters , go get some bots , farm kickass character and eradicate all of them in entire hearthlands.
It wont help fight botters because i dead sure they have finances to pay prime acc.
Therefore users without lots of incomes wont be able to actualy play and enjoy game.
In fact this wont help to reduce boting , only increase gap between botters and usual users.
Botting could possibly be reduced by blocking more than two connection to server from same ip ( but this wont work for 100% because there things like proxy or vpn so its not even idea or solution)
You cant prevent boting by means of game balance or even mechanics.
Because neither solution will work. You just cant do it without harm to players.
If you dont like botters , go get some bots , farm kickass character and eradicate all of them in entire hearthlands.
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sMartins
- Posts: 3440
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- Location: Italy
Re: Massive Progression Overhaul - Destroy Bots
The intention is good, but not his solution....we need a better game design, and it's not easy... otherwise it wouldn't be a job.
Only Devs can work to improve this...the game concept is awesome and the game in general is very good but right now it's not really a proper game...they need to finalize it, in my mind, if they care to do it...perhaps they want to keep it as it is, to experiment, to have fun and as a showcase of their job.
I think to finalize this game it needs to be way much harder....where you DIE, where your char is a temporary adventure in this world with more than less ending with your death...encouraging you to start again and try better.
Right now the game become easier and easier more you progress....should be exactly the opposite, aging, disease, harsh enviroment...etc...it should be easier for new players, using some buff, etc... and becoming always harder with your progress.
This is what i think, clearly could be totally wrong...but i think without an "end" there is not a true adventure, a true gameplay...i hope you can understand what i mean...Cheers
Only Devs can work to improve this...the game concept is awesome and the game in general is very good but right now it's not really a proper game...they need to finalize it, in my mind, if they care to do it...perhaps they want to keep it as it is, to experiment, to have fun and as a showcase of their job.
I think to finalize this game it needs to be way much harder....where you DIE, where your char is a temporary adventure in this world with more than less ending with your death...encouraging you to start again and try better.
Right now the game become easier and easier more you progress....should be exactly the opposite, aging, disease, harsh enviroment...etc...it should be easier for new players, using some buff, etc... and becoming always harder with your progress.
This is what i think, clearly could be totally wrong...but i think without an "end" there is not a true adventure, a true gameplay...i hope you can understand what i mean...Cheers
Make friends with the other crabs or try to escape the bucket.
I'd hardly call anything the Bible of our times. » special thanks to MagicManICT
I only logged in to say this sentence. by neeco » 30 Oct 2018, 02:57
Default Client, Best Client!
I'd hardly call anything the Bible of our times. » special thanks to MagicManICT
I only logged in to say this sentence. by neeco » 30 Oct 2018, 02:57
Default Client, Best Client!
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shubla
- Posts: 13041
- Joined: Sun Nov 03, 2013 11:26 am
- Location: Finland
Re: Massive Progression Overhaul - Destroy Bots
Good intention doesnt really matter if results are shitty.sMartins wrote:The intention is good, but not his solution....we need a better game design, and it's not easy... otherwise it wouldn't be a job.
Only Devs can work to improve this...the game concept is awesome and the game in general is very good but right now it's not really a proper game...they need to finalize it, in my mind, if they care to do it...perhaps they want to keep it as it is, to experiment, to have fun and as a showcase of their job.
I think to finalize this game it needs to be way much harder....where you DIE, where your char is a temporary adventure in this world with more than less ending with your death...encouraging you to start again and try better.
Right now the game become easier and easier more you progress....should be exactly the opposite, aging, disease, harsh enviroment...etc...it should be easier for new players, using some buff, etc... and becoming always harder with your progress.
This is what i think, clearly could be totally wrong...but i think without an "end" there is not a true adventure, a true gameplay...i hope you can understand what i mean...Cheers

I'm not sure that I have a strong argument against sketch colors - Jorb, November 2019
http://i.imgur.com/CRrirds.png?1
Join the moderated unofficial discord for the game! https://discord.gg/2TAbGj2
Purus Pasta, The Best Client





