Allow players to get each other in wrestling holds that lock position and give debuffs.
Formulate chains of locks where an advantage can be increased, hold -> lock -> throw/squeeze/break/dislocate
Allow players to pick each other up and move them for a short space and throw for a short distance.
Allow players to throw each other into water (HOPE YOU CAN SWIM)
implement folding chairs
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UnrealJake
- Posts: 317
- Joined: Sat Feb 13, 2010 11:22 am
- Location: To your left, no your OTHER left.
Re: Wrestling
You sir, have one free Internets. Folding chairs ftw 
Lothaudus wrote:D) Try and get out of the boat and be told YOU NEED SWIMMING TO CROSS DEEP WATER.
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Potjeh
- Posts: 11825
- Joined: Fri May 29, 2009 4:03 pm
Re: Wrestling
Flying shoulders -> you can't see me -> five knuckle shuffle -> attitude adjustment
Actually I hate Cena (Sheamus FTW!), but he has the longest standardized chain I remember.
But seriously, wrestling with various locks etc has a lot of potential for chess-like fighting (well, checkers-like at least). I really like it. Not so keen on the throwing in water idea, though. I don't want to be forced to buy swimming, because that can and will inevitably lead to accidental drowning.
Actually I hate Cena (Sheamus FTW!), but he has the longest standardized chain I remember.
But seriously, wrestling with various locks etc has a lot of potential for chess-like fighting (well, checkers-like at least). I really like it. Not so keen on the throwing in water idea, though. I don't want to be forced to buy swimming, because that can and will inevitably lead to accidental drowning.