To solve pathfinding issue without implementing a proper pathfinding...give us a way to queue 1 or 2 movement pressing a button while walking...so you can queue go to A, then B then C...like RTS games...
Is it not an awesome idea? and very easy to implement...
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sMartins
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Queue waypoints for movement
Last edited by Granger on Wed Oct 19, 2016 8:21 am, edited 1 time in total.
Reason: Adjusted title to something resembling the contents of the topic.
Reason: Adjusted title to something resembling the contents of the topic.
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I'd hardly call anything the Bible of our times. » special thanks to MagicManICT
I only logged in to say this sentence. by neeco » 30 Oct 2018, 02:57
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shubla
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Re: Awesome Idea :)
I think this once existed in some custom clients and might not be bad idea to re-implement it.

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sMartins
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Re: Queue waypoints for movement
I thought this idea would have been more successful.... 
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I'd hardly call anything the Bible of our times. » special thanks to MagicManICT
I only logged in to say this sentence. by neeco » 30 Oct 2018, 02:57
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I'd hardly call anything the Bible of our times. » special thanks to MagicManICT
I only logged in to say this sentence. by neeco » 30 Oct 2018, 02:57
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Ysh
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Re: Queue waypoints for movement
Most people use custom client and do not bother with suggesting client feature here. It is good idea though.sMartins wrote:I thought this idea would have been more successful....
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sMartins
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Re: Queue waypoints for movement
Any comments from devs about this?
Make friends with the other crabs or try to escape the bucket.
I'd hardly call anything the Bible of our times. » special thanks to MagicManICT
I only logged in to say this sentence. by neeco » 30 Oct 2018, 02:57
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I'd hardly call anything the Bible of our times. » special thanks to MagicManICT
I only logged in to say this sentence. by neeco » 30 Oct 2018, 02:57
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jorb
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Re: Queue waypoints for movement
I think loftar has considered it at some point. Not sure what the status is.
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jordancoles
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Re: Queue waypoints for movement
Union client was able to que multiple points in legacy by holding shift while left clicking the path
I was really nice, but at each point, there was a slight wait time where you stopped moving. Really not practical to use in general but around a village or in a house it's great
I was really nice, but at each point, there was a slight wait time where you stopped moving. Really not practical to use in general but around a village or in a house it's great
Check out my pro-tips threadDuhhrail wrote:No matter how fast you think you can beat your meat, Jordancoles lies in the shadows and waits to attack his defenseless prey. (tl;dr) Don't afk and jack off.
