Ape Client

Forum for alternative clients, mods & discussions on the same.
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boshaw
Posts: 1612
Joined: Tue Jun 01, 2010 10:22 pm

Re: Ape Client

Post by boshaw »

peanutzrgud wrote:request: circles around hostile animals to let us know the aggro range
This has been added in, it's like the beehive, etc radius circle. If needed I can change it to fit what you think would be better

Radius is roughly 10 tiles, changeable via GAmeplay settings if desired.
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shubla
Posts: 13041
Joined: Sun Nov 03, 2013 11:26 am
Location: Finland

Re: Ape Client

Post by shubla »

boshaw wrote:
peanutzrgud wrote:request: circles around hostile animals to let us know the aggro range
This has been added in, it's like the beehive, etc radius circle. If needed I can change it to fit what you think would be better

Radius is roughly 10 tiles, changeable via GAmeplay settings if desired.
Aggro range is way more than 10 tiles.
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reexar77
Posts: 170
Joined: Fri May 17, 2013 12:40 pm
Location: Romania

Re: Ape Client

Post by reexar77 »

i'm having problems with the chat no matter in what chat i write it says "Selected chat does not exist , if whisper try again in a second" any fix? :)
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InvaderDoom
Posts: 216
Joined: Sun Jul 31, 2016 8:06 am

Re: Ape Client

Post by InvaderDoom »

reexar77 wrote:i'm having problems with the chat no matter in what chat i write it says "Selected chat does not exist , if whisper try again in a second" any fix?
I believe the chat has to be rather overhauled at some point. Like it would be nice if:
  • Every whisper was actually in it's own window, so that you can see the different conversations if talking with multiple people.
  • A sound byte played when any chat message is received and the window isn't open(I remember some conversation with Boshaw about this, and he said he changed something with it, but I haven't noticed anything)
  • When you click on "Area", "Village", "Party" etc. It should automatically go to that chat(I.E: /a, /v, /p)
Things like that eventually would be nice. I'm sure Boshaw knows what needs to be done, and I'm sure he'll get to it. But as far as your problem goes, make sure that you are typing "/a or /v or /p" with absolutely no spaces and hit Enter first. That will make your chat box go into that chat panel.

If you're trying to whisper someone, the chatbox isn't particularly good at recognizing spaces in names yet, so what I do is I change someone's name to something with no spaces and then type /w InvaderDoom and then hit Enter. That will put you into that whisper for that chat.
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boshaw
Posts: 1612
Joined: Tue Jun 01, 2010 10:22 pm

Re: Ape Client

Post by boshaw »

reexar77 wrote:i'm having problems with the chat no matter in what chat i write it says "Selected chat does not exist , if whisper try again in a second" any fix? :)
Basically what Invader said. You have to select a channel first via /a, /p, /v, or /w "players-name". In the bottom left next to the chat line you'll see what chat you're in or none if it's ???
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peanutzrgud
Posts: 198
Joined: Sat Oct 08, 2016 4:18 am

Re: Ape Client

Post by peanutzrgud »

Is there an option to show an objects health (decay percentage)?
If so, please tell me how.
If not, can you please add one
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boshaw
Posts: 1612
Joined: Tue Jun 01, 2010 10:22 pm

Re: Ape Client

Post by boshaw »

peanutzrgud wrote:Is there an option to show an objects health (decay percentage)?
If so, please tell me how.
If not, can you please add one
It should have been Show Gob HP in Gameplay Settings but I never apparently added back in that stuff. It's in now and you'll get it on next client run. There's also some chat changes.
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peanutzrgud
Posts: 198
Joined: Sat Oct 08, 2016 4:18 am

Re: Ape Client

Post by peanutzrgud »

boshaw wrote:
peanutzrgud wrote:Is there an option to show an objects health (decay percentage)?
If so, please tell me how.
If not, can you please add one
It should have been Show Gob HP in Gameplay Settings but I never apparently added back in that stuff. It's in now and you'll get it on next client run. There's also some chat changes.
Ok turned it on... and nothing happens.
Is there supposed to be a percent sign on objects or something?
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boshaw
Posts: 1612
Joined: Tue Jun 01, 2010 10:22 pm

Re: Ape Client

Post by boshaw »

peanutzrgud wrote:
boshaw wrote:
peanutzrgud wrote:Is there an option to show an objects health (decay percentage)?
If so, please tell me how.
If not, can you please add one
It should have been Show Gob HP in Gameplay Settings but I never apparently added back in that stuff. It's in now and you'll get it on next client run. There's also some chat changes.
Ok turned it on... and nothing happens.
Is there supposed to be a percent sign on objects or something?
Like:
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peanutzrgud
Posts: 198
Joined: Sat Oct 08, 2016 4:18 am

Re: Ape Client

Post by peanutzrgud »

yeah where is that?

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