cage wagon

Thoughts on the further development of Haven & Hearth? Feel free to opine!
User avatar
viznew
Posts: 1171
Joined: Thu Jul 07, 2016 1:34 am
Location: siletzia

cage wagon

Post by viznew »

ok i got this crazy idea today watching animal control struggle with a bear, now im aware its horriable and cruel i dont condone it in the real world but its a game??!!
e665d04e34a7c6802327d28c8bae5976.jpg
Bears sparks 27.jpg
build a cage wagon work like reg wagon but no cargo only cage for 1 animal (mabye a number of items if no animal inside) you dis assemble to load animal and reassemble to roll away easy enough mabye a food trough (small thou) buuut then ....

viewer discretion is advised
VaqueroBear1.JPG
you and a number of buddys go out and leash a bear (while leashed opening increase distributed amoung the number of leashed players) basicly bear will maul you when leashed dont get hit and you guys just pull and keep bear in tightly pulled between the group and slowly kinda drag the bear hopefully struggleing to get bear or any anmial into open cage wagon and then a player close cage blam then can pull throu gate stop in it and have player vs animal arena battles
You do not have the required permissions to view the files attached to this post.
ImageImage
User avatar
azrid
Posts: 3647
Joined: Mon Oct 17, 2011 11:33 pm

Re: cage wagon

Post by azrid »

Only if same tactics can be used against fellow hearthlings.
And cant teleport or log out from cage.
Image
Image
Adder1234
Posts: 636
Joined: Thu Jul 16, 2015 11:16 am
Location: Australia

Re: cage wagon

Post by Adder1234 »

azrid wrote:Only if same tactics can be used against fellow hearthlings.
And cant teleport or log out from cage.
Terrible idea. It would be worse than dying, at least when you die you can get some of your stats back.
User avatar
viznew
Posts: 1171
Joined: Thu Jul 07, 2016 1:34 am
Location: siletzia

Re: cage wagon

Post by viznew »

azrid wrote:Only if same tactics can be used against fellow hearthlings.
And cant teleport or log out from cage.
that does sound terriable but i dont see it happening lol hopefully thou mabye outlaws (murders)
ImageImage
User avatar
azrid
Posts: 3647
Joined: Mon Oct 17, 2011 11:33 pm

Re: cage wagon

Post by azrid »

It would be like in mount and blade where you get to capture lords and later sell them back.
Image

You could have a ransom set for the captured fighter. And like in MnB the longer you hold the more opportunities there are to escape.
Just more outcomes to fights than death.
Image
Image
User avatar
shubla
Posts: 13041
Joined: Sun Nov 03, 2013 11:26 am
Location: Finland

Re: cage wagon

Post by shubla »

azrid wrote:It would be like in mount and blade where you get to capture lords and later sell them back.
Image

You could have a ransom set for the captured fighter. And like in MnB the longer you hold the more opportunities there are to escape.
Just more outcomes to fights than death.
Capturing knocked out enemies and taking them to prison would be neat.
Image
I'm not sure that I have a strong argument against sketch colors - Jorb, November 2019
http://i.imgur.com/CRrirds.png?1
Join the moderated unofficial discord for the game! https://discord.gg/2TAbGj2
Purus Pasta, The Best Client
User avatar
SacreDoom
Posts: 2590
Joined: Tue Apr 06, 2010 3:14 pm

Re: cage wagon

Post by SacreDoom »

It most certainly would not be neat. Any game mechanic that actively discourages you from playing because you've been forcibly restrained from accessing the majority of the content in the game is a terrible idea.
User avatar
dafels
Posts: 3071
Joined: Sun Nov 14, 2010 7:49 pm
Yahoo Messenger: davis

Re: cage wagon

Post by dafels »

SacreDoom wrote:It most certainly would not be neat. Any game mechanic that actively discourages you from playing because you've been forcibly restrained from accessing the majority of the content in the game is a terrible idea.
make a option to kys?
User avatar
Teleskop
Posts: 2910
Joined: Sat Jul 10, 2010 9:55 am
Location: Little Teleskop

Re: cage wagon

Post by Teleskop »

maybe kidnapping people would turn them into npc :?
no no the whole kidnapping thing is good just on paper otherwise it sucks
Teleskop
User avatar
ChildhoodObesity
Posts: 4165
Joined: Tue Apr 10, 2012 8:16 am

Re: cage wagon

Post by ChildhoodObesity »

its a great idea ive always wanted to capture people just make it so people who have been captured cant be locked inside someones unraidable brickwall like if their cage was outside the bwall and people could come rescue them itd be nice or just some kind of setup where it isnt impossible to escape XDDD

Return to “Critique & Ideas”