Light fire - pain in an ass

Thoughts on the further development of Haven & Hearth? Feel free to opine!
Saergof
Posts: 96
Joined: Thu Sep 08, 2016 2:32 pm

Re: Light fire - pain in an ass

Post by Saergof »

Fostik wrote:What else you need to understand.
I would like to receive an opinion about
make high-q firebrand last longer
I'm sorry if I didn't made it clear enough with my previous post.

Matches are cool, as well as flint and torch. I, personally, have no problem with starting fires. And yet I wonder why the firebrand seem to be an exception among various game mechanics, when usually with higher quality you get better results.
firebranch is the hardest way to make fire
It may be, and it may stay like that, but why always the same result, regardless of inputs.

Gentelemen, honestly. Did I bring back topic such annoying that you can't handle it with your unlimited patience anymore? I didn't expect such edgy reaction.
User avatar
Burinn
Posts: 3097
Joined: Thu Aug 20, 2015 11:48 pm
Location: Internet Prison Plotting Her Escape

Re: Light fire - pain in an ass

Post by Burinn »

I really don't think it's nearly as much of a hassle as people make it out to be. The zealousness over this is bizarre.
sabinati wrote:do you expect me to just check the forum constantly, fuck off
User avatar
Granger
Posts: 9255
Joined: Mon Mar 22, 2010 2:00 pm

Re: Light fire - pain in an ass

Post by Granger »

DDDsDD999 wrote:Would be pretty cool to be able to right click a fire to light it, no other bull-shit.
You can, in case the fire is fully fuel'd.
Saergof wrote:Matches are cool, as well as flint and torch. I, personally, have no problem with starting fires. And yet I wonder why the firebrand seem to be an exception among various game mechanics, when usually with higher quality you get better results.
Making a firebrand should be quicker (and drain less stamina) in case you have a bow equipped. Better wood dosn't make it easier.
⁎ Mon Mar 22, 2010 ✝ Thu Jan 23, 2020
User avatar
Ysh
Posts: 5953
Joined: Sun Jan 31, 2010 4:43 am
Location: Chatting some friends on forum

Re: Light fire - pain in an ass

Post by Ysh »

Granger wrote:
DDDsDD999 wrote:Would be pretty cool to be able to right click a fire to light it, no other bull-shit.
You can, in case the fire is fully fuel'd.
I think this only works if ember is still hot too, no?
Kaios wrote:Spice Girls are integral to understanding Ysh's thought process when communicating, duly noted.
I have become victory of very nice Jordan Coles Contest! Enjoy my winning submit here if it pleasures you.
User avatar
Granger
Posts: 9255
Joined: Mon Mar 22, 2010 2:00 pm

Re: Light fire - pain in an ass

Post by Granger »

Ysh wrote:
Granger wrote:
DDDsDD999 wrote:Would be pretty cool to be able to right click a fire to light it, no other bull-shit.
You can, in case the fire is fully fuel'd.
I think this only works if ember is still hot too, no?
Yes.

Also I think I misunderstood him in wanting to click a branch on a fire to get a firebrand.
⁎ Mon Mar 22, 2010 ✝ Thu Jan 23, 2020
bolognaman
Posts: 131
Joined: Sun Jun 10, 2012 7:03 pm

Re: Light fire - pain in an ass

Post by bolognaman »

Survival should directly affect the craft time and lit duration of firebrands. With some rng, of course.
User avatar
Teleskop
Posts: 2910
Joined: Sat Jul 10, 2010 9:55 am
Location: Little Teleskop

Re: Light fire - pain in an ass

Post by Teleskop »

i think we should be able to build some advanced selflighting ovens in the future :oops:

or made the hot thing in ovens and smelters stay so we can relight them like with firepits
Teleskop

Return to “Critique & Ideas”