Crafting small rings and stuff with anvil, hammer and loud banging? Seriously?
We need tinkers bench!
It would softcap jewelry produced, and would be required to make any of it.
Also making jewelry without wearing monocle would reduce ql of jewelry produced.
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shubla
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Tinkers Workbench

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maze
- Posts: 2819
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Re: Tinkers Workbench
Eh...if you add in work bench with inventory slot idea with this so that the work bench can hold stuff to the jewlars craft.
So eh- why not.
Would also be nice to see the jewelry in the game revamped.
Make band/chain of <inset metal type>.
Engrave band
set Gem.
...i feel an idea coming along...
So eh- why not.
Would also be nice to see the jewelry in the game revamped.
Make band/chain of <inset metal type>.
Engrave band
set Gem.
...i feel an idea coming along...
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Thedrah
- Posts: 943
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Re: Tinkers Workbench
i'll re-subscribe if this becomes true. but we need wood rings and such for early game and rune engraving into them for 'words of power' and such. and the early stuff be mostly crappy stat raises, maybe gildable instead, but have a max of one gilding to a ring/necklace
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viznew
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Re: Tinkers Workbench
Id love to find rare gems while mining and have some early game rings and stuff +1


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Blueberry
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MrPunchers
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Re: Tinkers Workbench
This is a good place to the variable materials in: Silver Bangle with a Garnet embedded to give some sort of stats, maybe Silver is psy, Garnet is con, etc. However, this is only if they add precious stones.
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jorb
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Re: Tinkers Workbench
I wouldn't mind some more specialized work stations, at least.
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