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ricky
- Posts: 1475
- Joined: Fri Apr 02, 2010 5:00 am
Ability to rotate objected placed on wall.
would it be possible to rotate items placed on walls? would add a small level of customization + flavor to the game.
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The only thing necessary for the triumph of evil is that good men do nothing.jorb wrote:Ideally the game should play itself.
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iamahh
- Posts: 1806
- Joined: Sat Dec 12, 2015 8:23 pm
Re: Ability to rotate objected placed on wall.
Mammoth tusk would benefit a lot from this
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Teleskop
- Posts: 2910
- Joined: Sat Jul 10, 2010 9:55 am
- Location: Little Teleskop
Re: Ability to rotate objected placed on wall.
some things hang upside down like idk what was jorb thinking - "lets make it hang upside down lol"
Teleskop
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jorb
- Posts: 18715
- Joined: Fri Apr 03, 2009 7:07 am
- Location: Here, there and everywhere.
Re: Ability to rotate objected placed on wall.
The objects are simply rotaded 90 degrees from their ground placement, in which rotation relative to the z-axis doesn't matter.Teleskop wrote:some things hang upside down like idk what was jorb thinking - "lets make it hang upside down lol"
As to OP, no, not in any hurry. Lot's of UI nonsense for no tangible benefit.
"The psychological trials of dwellers in the last times will be equal to the physical trials of the martyrs. In order to face these trials we must be living in a different world."
-- Hieromonk Seraphim Rose
-- Hieromonk Seraphim Rose