I already mentioned this to Jorb in that thread and he says it will make it harder. No respect to him or anyone else but 3.1 additonal fir trees isn't going to be much deterrant.Granger wrote:The idea that cornerposts can be sealed is nice.
But dosn't help against someone who is willing to spend 106 blocks infront of a gate while having vandalism on.
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Dataslycer
- Posts: 1420
- Joined: Sat Jan 30, 2010 5:06 am
Re: Palisades and vandalism immunity
If you keep focusing on the shadow behind, you will not see the light in front of you.
Being successful isn't just about hard work and succeeding, it is also about picking yourself up when you fail.
Being successful isn't just about hard work and succeeding, it is also about picking yourself up when you fail.
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Darkren
- Posts: 364
- Joined: Wed Feb 03, 2010 5:36 pm
Re: Palisades and vandalism immunity
Vandalism gives you the ability to destroy, change, or construct on an unauthorized claim... But, honestly, why would you want to build anything there? There aren't really any harmful buildings besides battering rams, so building anything other than that is probably a good thing for the claim owner. (LEL I'M GOING TO BUILD A LOOM ON UR CLAIM NOOB). Basically, like Potjeh said, siege engines are the only non-griefer/non-beneficial things you're going to want to build on someone's claim, and that's really all should be allowed.
Jackard wrote:moral of the story - the 'aesop', if you will -
all germans are evil