Game Development: Milling Time

Announcements about major changes in Haven & Hearth.
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Burinn
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Re: Game Development: Milling Time

Post by Burinn »

Resture wrote:
Ysh wrote:
Resture wrote:outside its bubble
Bubble?
Custom client the red circle around it.
I've had them attack outside of a custom client indicator before the patch occasionally. It happens.
sabinati wrote:do you expect me to just check the forum constantly, fuck off
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Resture
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Re: Game Development: Milling Time

Post by Resture »

Burinn wrote:
I've had them attack outside of a custom client indicator before the patch occasionally. It happens.
Well, now I know. Talk about scary.
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Burinn
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Re: Game Development: Milling Time

Post by Burinn »

Resture wrote:
Burinn wrote:
I've had them attack outside of a custom client indicator before the patch occasionally. It happens.
Well, now I know. Talk about scary.
Yeah having heart attacks because a mountain lion aggros onto you from across the map is always fun.
sabinati wrote:do you expect me to just check the forum constantly, fuck off
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Redlaw
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Re: Game Development: Milling Time

Post by Redlaw »

Do we know how much space is inside a Strongbox?
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Ysh
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Re: Game Development: Milling Time

Post by Ysh »

Resture wrote:
Ysh wrote:
Resture wrote:outside its bubble
Bubble?
Custom client the red circle around it.
This is not real aggro radius. Just indicator to make aggressive animal easy to see.
Kaios wrote:Spice Girls are integral to understanding Ysh's thought process when communicating, duly noted.
I have become victory of very nice Jordan Coles Contest! Enjoy my winning submit here if it pleasures you.
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Resture
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Re: Game Development: Milling Time

Post by Resture »

Ysh wrote: This is not real aggro radius. Just indicator to make aggressive animal easy to see.
Oh okay. I misunderstood it.
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MagicManICT
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Re: Game Development: Milling Time

Post by MagicManICT »

Resture wrote:
Ysh wrote: This is not real aggro radius. Just indicator to make aggressive animal easy to see.
Oh okay. I misunderstood it.
You can walk up and smack a bear on the ass on some days, other days, as burinn pointed out, you get aggro'd clear across the minimap. It's an observed average, and I think from legacy.
Opinions expressed in this statement are the authors alone and in no way reflect on the game development values of the actual developers.
Qeeet
Posts: 355
Joined: Tue Aug 06, 2013 8:55 pm

Re: Game Development: Milling Time

Post by Qeeet »

Why I cannot find Wall Shelf anywhere in my crafting menu?
ok, its craftable. Its kinda weird
Tammeone
Posts: 4
Joined: Thu Nov 05, 2015 2:24 am

Re: Game Development: Milling Time

Post by Tammeone »

sorry to bother u guys with such a silly question but how does exactly this new windmill work? thx for quick replies :)
MadNomad
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Joined: Fri Mar 11, 2016 11:13 pm

Re: Game Development: Milling Time

Post by MadNomad »

Tammeone wrote:sorry to bother u guys with such a silly question but how does exactly this new windmill work? thx for quick replies :)
1. Put seeds inside the milling machine
2. Wait and do whatever you wan't (although u wont have much time)
3. Go withdraw flour from the milling machine

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