Game Development: Milling Time

Announcements about major changes in Haven & Hearth.
MadNomad
Posts: 2158
Joined: Fri Mar 11, 2016 11:13 pm

Re: Game Development: Milling Time

Post by MadNomad »

jorb wrote:No update tonight. Aiming for next week.
What do you think about ideas from this thread?

viewtopic.php?f=48&t=52221
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Redlaw
Posts: 1638
Joined: Sun Oct 02, 2011 10:58 pm

Re: Game Development: Milling Time

Post by Redlaw »

meh I did a d20 modern monster once was going to be paid for it, was to be my break into the industry... still owned 25 bucks but it does not matter the pain or the interest it does matter you get payed at least bar min what you should.... in that I think jorb and Loftar are doing well but likely should be better. But that is also back when such things wear not crushed by wizards where 3rd parties in D&D and d20 ya know mattered.... my has gaming changed since then... but meh what was then is not now.

I am hoping for lovely devs the best, even if me running down memory lane once again.... they are doing something I deprt of. So I supprt them in any way i can even if its inviting friend into the game.

May they keep this world and its amazing updates going for another year ^_^.
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linkfanpc
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Re: Game Development: Milling Time

Post by linkfanpc »

jorb wrote:No update tonight. Aiming for next week.
Image
jorb wrote:Hitting a "Ghejejiiwlonk" with your "Umappawoozle" for eightyfifteen points of "Sharmakookel", simply makes no sense.
randomtelelocxyz wrote:want wish to jorb stop loving gayanal porn
Archipenos wrote:Irl if someone kills me, if I want to burn their house down, nothing but fear of the law or reprisal or my own moral compass stops me.
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Fostik
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Re: Game Development: Milling Time

Post by Fostik »

linkfanpc wrote:
jorb wrote:No update tonight. Aiming for next week.
Image
>2016
>using a mp4
>posting it like an image
Known as zunzon. Contact discord: zunzon.
My experience of market building in W13
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linkfanpc
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Joined: Wed Aug 05, 2015 7:07 pm

Re: Game Development: Milling Time

Post by linkfanpc »

Fostik wrote:
linkfanpc wrote:
jorb wrote:No update tonight. Aiming for next week.
Image
>2016
>using a mp4
>posting it like an image
I'm sorry, first time making a gif. :lol:
jorb wrote:Hitting a "Ghejejiiwlonk" with your "Umappawoozle" for eightyfifteen points of "Sharmakookel", simply makes no sense.
randomtelelocxyz wrote:want wish to jorb stop loving gayanal porn
Archipenos wrote:Irl if someone kills me, if I want to burn their house down, nothing but fear of the law or reprisal or my own moral compass stops me.
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delsus
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Joined: Sat Nov 17, 2012 10:37 am

Re: Game Development: Milling Time

Post by delsus »

Don't forget guys, Ducks in the next patch, as seen on the last patch's picture. :mrgreen:
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shubla
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Location: Finland

Re: Game Development: Milling Time

Post by shubla »

delsus wrote:Don't forget guys, Ducks in the next patch, as seen on the last patch's picture. :mrgreen:
and to hunt ducks


guns confirmed
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I'm not sure that I have a strong argument against sketch colors - Jorb, November 2019
http://i.imgur.com/CRrirds.png?1
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Jacobian123
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Re: Game Development: Milling Time

Post by Jacobian123 »

linkfanpc wrote:
jorb wrote:No update tonight. Aiming for next week.
Try this.
W3-W8 - Hermit
W9 - (Ex)-Leader of Vidarrheim

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Cajoes
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Joined: Sat Jul 11, 2009 2:04 am

Re: Game Development: Milling Time

Post by Cajoes »

pietin2 wrote:Thanks Loftar and Jorb for the great update. Makes my chores eaiser. Maybe u could implement a saw mill one day.
I'd like to lodge my suggestion of a power loom. While we are on topic.
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shubla
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Re: Game Development: Milling Time

Post by shubla »

Update this week?
Image
I'm not sure that I have a strong argument against sketch colors - Jorb, November 2019
http://i.imgur.com/CRrirds.png?1
Join the moderated unofficial discord for the game! https://discord.gg/2TAbGj2
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