Game Development: Hairy Mallard

Announcements about major changes in Haven & Hearth.
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Beezer12Washingbeard
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Re: Game Development: Hairy Mallard

Post by Beezer12Washingbeard »

Loving the update.

The toolbelt window automatically closes when I hearth. By design, or bug?
Mafious
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Re: Game Development: Hairy Mallard

Post by Mafious »

jorb/loftar, would you consider making some sort of container you can put on you back to auto pick the crops you harvest ? many cultures had stuff like that (some still are using) stuff like that to carry large cuantities of crops, they could be equipped on the backpack slot and have 3 times or some the inventory slots but just for crops (something like the old seedbags). it could be usefull to harvest large fields.
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Thedrah
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Re: Game Development: Hairy Mallard

Post by Thedrah »

like a backpiece that would carry a stockpile of crops would be cool
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wilkesbooth
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Re: Game Development: Hairy Mallard

Post by wilkesbooth »

loftar wrote:We only made the t-sacks as good as they are precisely because they cannot be used permanently, though. They're supposed to be a trade-off.
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NeoBasilisk
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Re: Game Development: Hairy Mallard

Post by NeoBasilisk »

how to make cistern
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Shadow7168
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Re: Game Development: Hairy Mallard

Post by Shadow7168 »

NeoBasilisk wrote:how to make cistern
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stenz
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Re: Game Development: Hairy Mallard

Post by stenz »

Would be much better if the system assumes that all tools in tool belt are held by hands and they stay inside the tool belt; this is especially good for t-sacks. So when harvesting animation starts, in this case, the scythe will be used and goes back to tool belt when done. I keep switching back and forth between my tools and my sacks. Nevertheless, pretty solid update.
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Jacobian123
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Re: Game Development: Hairy Mallard

Post by Jacobian123 »

Does anyone have pretty pictures of the new gates?
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Aethyr
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Re: Game Development: Hairy Mallard

Post by Aethyr »

I will post material required and a picture tomorrow. It asks for 7 bar of steel (that's the only thing I remember, as now)
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sMartins
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Re: Game Development: Hairy Mallard

Post by sMartins »

the 3x fence gate is cool...haven't seen the others yet.
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