Can we have a cooking overhaul~
you can take the food out anytime. but if you do the food will be it's precent on when it taken out. 100% would be the peak of it's stats.
starts rare at 0% no FEP or little to no feps.
at 80% it's under cooked, the food would have 80% of it's over all FEP's.
at 100%. it's cooked and at it's peak.
then over 100%+ it starts being over cooked with each 1% over decreasing the fep bonus.
I would say at 120% the food would be burnt with a 20% decrease and at 150% it would be ashe.
but the main idea is you can take food out before it's done (say for someone who wants to get lower FEPs off 1 kinda food)
or over cook it and know it starting to get over cooked.
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maze
- Posts: 2819
- Joined: Sat Mar 27, 2010 3:15 am
- Location: Canada
Cooking food overhaul?
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game ideas
game ideas
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sMartins
- Posts: 3442
- Joined: Wed Nov 11, 2015 10:21 pm
- Location: Italy
Re: Cooking food overhaul?
I always like survival/realism mechanics.
Make friends with the other crabs or try to escape the bucket.
I'd hardly call anything the Bible of our times. » special thanks to MagicManICT
I only logged in to say this sentence. by neeco » 30 Oct 2018, 02:57
Default Client, Best Client!
I'd hardly call anything the Bible of our times. » special thanks to MagicManICT
I only logged in to say this sentence. by neeco » 30 Oct 2018, 02:57
Default Client, Best Client!