Starting a new character is pretty annoying. One of the most annoying parts is re-learning every little thing. Every seed type and stone type, every cooking ingredient and crafting component. Even days after rolling a new character, it's so easy to lose track of what you don't know.
Sure, you can get a pile of items and have someone else teach you all about them one-by-one, but wouldn't it be just as effective to draw it out?
The blackboard or writing slate would be a furniture item that two Hearthlings use simultaneously. The first to interact with it stands at the board with a piece of chalk. The other watches. Slowly, the teacher begins to sketch and explain everything they know. I imagine this would take a long time for every object that has to be described. Maybe a mental inventory-taking phase before any learning can begin. And like Material Accounts, there could be no LP gain for this manner of discovery.
Slate and chalk aren't currently ingame, but slate is geologically similar to schist, and chalk is commonly found with flint. Perhaps these materials could be found by mining schist and flint, sort of like how cat gold is found.
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Boas
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Blackboard for teaching
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shubla
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Re: Blackboard for teaching
Yeah. Blackboard could be like really really expensive.
But you could teach all discoveries that your char has to another one.
But you could teach all discoveries that your char has to another one.

I'm not sure that I have a strong argument against sketch colors - Jorb, November 2019
http://i.imgur.com/CRrirds.png?1
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Onep
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Re: Blackboard for teaching
This actually sounds like a pretty cool idea. I want to see a hearthling waving a stick in front of a chalk board while another one tries to learn diligently.
“We still, alas, cannot forestall it-
This dreadful ailment's heavy toll;
The spleen is what the English call it,
We call it simply, Russian soul.”
An idea to consider: Tedium, a Feature.
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Jorb hates me. :\
This dreadful ailment's heavy toll;
The spleen is what the English call it,
We call it simply, Russian soul.”
An idea to consider: Tedium, a Feature.
Do you like Onep? Do you think he'd look good in green? www.Onep4mod.com
Jorb hates me. :\
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shubla
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Re: Blackboard for teaching
It could also require some time.
Like 2 hours of hourglass.
Intelligence attribute of learner and teacher could affect as well.
Like 2 hours of hourglass.
Intelligence attribute of learner and teacher could affect as well.

I'm not sure that I have a strong argument against sketch colors - Jorb, November 2019
http://i.imgur.com/CRrirds.png?1
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Granger
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Re: Blackboard for teaching
Make parchments, put in CBs, click through them with the new alt.
The annoying part imho is the combat discoveries...
But hey, this is a game where you're supposed to control a single character and lead him through his life, so why not do that for a change instead of approaching it as if it were some kind of arena PvP crap?
The annoying part imho is the combat discoveries...
But hey, this is a game where you're supposed to control a single character and lead him through his life, so why not do that for a change instead of approaching it as if it were some kind of arena PvP crap?
⁎ Mon Mar 22, 2010 ✝ Thu Jan 23, 2020
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shubla
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Re: Blackboard for teaching
With that logic we can never have anything neat because lot of workarounds exist.Granger wrote:Make parchments, put in CBs, click through them with the new alt.
The annoying part imho is the combat discoveries...
But hey, this is a game where you're supposed to control a single character and lead him through his life, so why not do that for a change instead of approaching it as if it were some kind of arena PvP crap?
For example we dont need the whole game because we can use our imagination to imagine what it would be like.

I'm not sure that I have a strong argument against sketch colors - Jorb, November 2019
http://i.imgur.com/CRrirds.png?1
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ven
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Re: Blackboard for teaching
It's supposed to be difficult, because alts:Boas wrote:Starting a new character is pretty annoying. One of the most annoying parts is re-learning every little thing.
loftar wrote:
...we just can't have nice things.
Venator
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Boas
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Re: Blackboard for teaching
Generally I agree, but I think "for a change" is a poor choice of words. Most of us have been through that phase of the game many, many times. Discovery in HnH is like the most boring parts of an otherwise good TV series you enjoy re-watching. Eventually you might just want to fast-forward through those parts even if you love the show.Granger wrote:Make parchments, put in CBs, click through them with the new alt.
The annoying part imho is the combat discoveries...
But hey, this is a game where you're supposed to control a single character and lead him through his life, so why not do that for a change instead of approaching it as if it were some kind of arena PvP crap?
What is dogmens favorite food? BARK BREAD
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Beezer12Washingbeard
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Re: Blackboard for teaching
holy lolyven wrote:It's supposed to be difficult, because alts:Boas wrote:Starting a new character is pretty annoying. One of the most annoying parts is re-learning every little thing.
loftar wrote:
...we just can't have nice things.
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jorb
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Re: Blackboard for teaching
Visually appealing, but idk.
"The psychological trials of dwellers in the last times will be equal to the physical trials of the martyrs. In order to face these trials we must be living in a different world."
-- Hieromonk Seraphim Rose
-- Hieromonk Seraphim Rose