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MrPunchers
- Posts: 1679
- Joined: Mon Jun 06, 2016 9:54 am
- Location: Where do you think?
Combat Ideas
Combat moves are pretty linear; Attack and do damage to a certain type blah blah. What if we had attacks that added openings to the opponent and you? Like a Backfist giving you Dizzy, and the more Dizzy you had the higher the damage. Or a Jump Strike with swords that gave you Off-Balance and did Oppressive damage to the opponent.
Suck me good and hard thru my jorts
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Jacobian123
- Posts: 1311
- Joined: Sat May 08, 2010 4:41 am
- Location: The Inn of Brodgar
Re: Combat Ideas
This is already in the game to a small extent in the form of a restoration, "Yield Ground."
http://ringofbrodgar.com/wiki/Combat_moves
Should note that it's not offensive in any way, but it can be done.
http://ringofbrodgar.com/wiki/Combat_moves
Should note that it's not offensive in any way, but it can be done.
W3-W8 - Hermit
W9 - (Ex)-Leader of Vidarrheim

W9 - (Ex)-Leader of Vidarrheim
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jorb
- Posts: 18715
- Joined: Fri Apr 03, 2009 7:07 am
- Location: Here, there and everywhere.
Re: Combat Ideas
More variance in the moves would be nice, yes.
"The psychological trials of dwellers in the last times will be equal to the physical trials of the martyrs. In order to face these trials we must be living in a different world."
-- Hieromonk Seraphim Rose
-- Hieromonk Seraphim Rose