-Wooden Stave
-- 2 handed weapon, uses Unarmed Skill for damage.
-Daggers
-advantage when attacking from behind. Would work well if you swarmed someone. Sic Semper Tyrannis!
-Dual Wield Combat
- Extra Damage, quick attacks, requires High Agility/Dexterity?
-Throwing Knives and Axes (Bandolier/Shoulder Strap to hold them)
-- More Ranged Weapons in general
- Wooden Club>Stone Club>Metal Mace >>>Flail(requires a chain(s) and handle and head(s))
- Wood Spear + Requires Carpentry and a Fire (Lowest Tier spear)
- Stone Spear - Requires Stone Working and Carpentry (Able to build early, less effective than the boar spear? more powerful than the wood spear -- Could also have different colour stones matching what stone you used to make the spear head with) - Requires 1 String, 1 Stone and 1/2 Bough Just Bough and stone.
+ Spear Fishing, instead of rod. Takes stamina, quicker catches, ratio of fail to succeed higher towards failing. Has to be fish on shore/coast/shallows
-- A 1 Handed Spear series that can be used with a shield with corresponding combat maneuvers ( Also can be used on Horseback for "charging")
Turn Marksman into 3 different skills. And the corresponding ability skills name.
Ability name (Ranged Combat) instead of Marksman.
Skill progression.
Hunting
Throwing (New Skill leads to Archery)
Carpentry
--- Wooden Spear
+Stoneworking
--- Stone Spear
+Metalworking/Smithing
--- Boar Spear (Already in the Game)
Archery
---------
Hunters Bow (Already In the game
Arrows (Bone+Stone)
Bowyery
-------------
Rangers Bow
Fletching
-------------
Broadhead Arrows (Requires 1 Metal Broad Arrowhead (Metal Nugget Required), 1 Branch, 1 string, 3 feathers. (Causes bleeding damage and heavy damage to unarmoured. Can't penetrate Metal Armour)
Bodkin Arrows (Requires 1 Metal Bodkin Arrowhead (Metal Nugget Required), 1 Branch, 1 string, 3 feathers.
(Penetrates Armour, slightly lower damage to metal armoured opponent, standard damage all around otherwise.
Took some of those ideas from Codex here viewtopic.php?f=48&t=48441
So all in all besides all those new items and weapons.
There would be the breakdown of Marksmanship into 2 skills, Throwing and then Archery. Which then lead to 2 new skills Bowyery and Fletching. That allow you to make Rangers bow and better metal arrows.
Current ability Marksman would be renamed to Ranged Combat.
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Ragnar214
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Teleskop
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Re: More Weapons, Dual Wield, Throwing Knives+Axes
all i would like is throw option added to stone axes
Teleskop
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viznew
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Re: More Weapons, Dual Wield, Throwing Knives+Axes
deleted
Last edited by viznew on Sun Jan 22, 2017 5:43 am, edited 1 time in total.


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wilkesbooth
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shubla
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Re: More Weapons, Dual Wield, Throwing Knives+Axes
pvp only server
no animals or anything only playuer
no animals or anything only playuer

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jorb
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Re: More Weapons, Dual Wield, Throwing Knives+Axes
More weapons, sure.
"The psychological trials of dwellers in the last times will be equal to the physical trials of the martyrs. In order to face these trials we must be living in a different world."
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-- Hieromonk Seraphim Rose
