(repost) My opinion on the Tri-Quality system

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Lokarin
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(repost) My opinion on the Tri-Quality system

Post by Lokarin »

i posted this in the World 10 announcement, but it belongs here.


A comment on tri-quality: There's no real way to target any one quality. For example, raising a high substance drop in high vitality soil cared for with high essence... somethings.

There was the old Personal Beliefs system: Instead of a linear progress of quality it could be on a positive/negative scale (since squaring it before averaging would negate the negative).

Take Nature/Industry for example. A person with high nature might get massive +30 Substance and high Industry -30 Substance (this would still be 30 average quality overall). So people who are naturalists would get benefits in quality for continuing to be naturalists and industrialists would get more benefits from being industrialists. ... So then what? What if you mix materials with another player? Well, find someone who loves pottery to make a powerful -30 Pot for your powerful +30 tree and then... BAM! Bonuses! Form communities to mix and match specialties to get quality bonuses for everyone.
wolf1000wolf
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Re: (repost) My opinion on the Tri-Quality system

Post by wolf1000wolf »

Don't worry, World 10 uses single quality.
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Jacobian123
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Re: (repost) My opinion on the Tri-Quality system

Post by Jacobian123 »

wolf1000wolf wrote:Don't worry, World 10 uses single quality.
jorb said it might, not that it would.
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NOOBY93
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Re: (repost) My opinion on the Tri-Quality system

Post by NOOBY93 »

Jacobian123 wrote:
wolf1000wolf wrote:Don't worry, World 10 uses single quality.
jorb said it might, not that it would.
nah he said it will
Jalpha wrote:I believe in my interpretation of things.
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Artemiswhb
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Re: (repost) My opinion on the Tri-Quality system

Post by Artemiswhb »

He showed us on stream that it will be single quality, and later confirmed it when he got asked if the quality will be an Integer ;)
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overtyped
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Re: (repost) My opinion on the Tri-Quality system

Post by overtyped »

Bob Dole is glad they got rid of the retarded tri quality salem shit.
Early world exploit: Put your hearthfire inside a cave, then hold shift to position a claim right in front of a cave. After 8 hours the claim will be unbreakable. Since your hearthfire is inside the cave, you can still get back inside, and leave, but nobody will be able to enter, effectively making you unraidable for the first 3-7 days. Enjoy
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Jacobian123
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Re: (repost) My opinion on the Tri-Quality system

Post by Jacobian123 »

NOOBY93 wrote:
Jacobian123 wrote:
wolf1000wolf wrote:Don't worry, World 10 uses single quality.
jorb said it might, not that it would.
nah he said it will
Ah, okay, I haven't watched the stream yet. Thanks for clarifying :)
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NOOBY93
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Re: (repost) My opinion on the Tri-Quality system

Post by NOOBY93 »

np fuck the 3 quality system tbh, glad they reverted it back
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Jacobian123
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Re: (repost) My opinion on the Tri-Quality system

Post by Jacobian123 »

yeah it was rather shite
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cyrus9586
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Re: (repost) My opinion on the Tri-Quality system

Post by cyrus9586 »

My biggest issue with tri quality was somehow I set my client to only show highest Q. I MAY have traded some people some pearls that were lower Q then I thought they were... If I did I apologize but I always tried to over pay anyways so hopefully its all cool.
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