Game Development: World 10

Announcements about major changes in Haven & Hearth.
Hollogodis
Posts: 150
Joined: Tue Apr 30, 2013 6:29 pm

Re: Game Development: World 10

Post by Hollogodis »

Why does it keep crashing is it 2 many people joining stressing it? If so limit how many people can join at a time.
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shubla
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Re: Game Development: World 10

Post by shubla »

Hollogodis wrote:Why does it keep crashing is it 2 many people joining stressing it? If so limit how many people can join at a time.
no, most likely bugs in code that 2 developers couldnt find, but 700 players culd
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Pan_w_okularach
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Re: Game Development: World 10

Post by Pan_w_okularach »

so how large is this world?
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rajmondelis
Posts: 16
Joined: Thu Jan 02, 2014 4:27 pm

Re: Game Development: World 10

Post by rajmondelis »

Why haven dosent works on windows 10?
or what the java need for this haven?
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shubla
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Re: Game Development: World 10

Post by shubla »

rajmondelis wrote:Why haven dosent works on windows 10?
or what the java need for this haven?
Java 8 64-bit.
Latest update for security reasons
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I'm not sure that I have a strong argument against sketch colors - Jorb, November 2019
http://i.imgur.com/CRrirds.png?1
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loftar
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Re: Game Development: World 10

Post by loftar »

Hollogodis wrote:Why does it keep crashing is it 2 many people joining stressing it? If so limit how many people can join at a time.
Just some bugs from the newly written code being ironed out. Should stabilize as more bugs are fixed. :)

Also the web server is handling ~1,000 requests/s.
"Object-oriented design is the roman numerals of computing." -- Rob Pike
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MagicManICT
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Re: Game Development: World 10

Post by MagicManICT »

loftar wrote:Also the web server is handling ~1,000 requests/s.
Yeah, the error I keep getting is

Server Error

The request handler is overloaded.
Opinions expressed in this statement are the authors alone and in no way reflect on the game development values of the actual developers.
subie
Posts: 63
Joined: Mon Apr 01, 2013 2:37 am

Re: Game Development: World 10

Post by subie »

Foraging is no longer capped by survival? :o
Iracus
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Joined: Wed Feb 02, 2011 6:17 am

Re: Game Development: World 10

Post by Iracus »

Are there invisible walls? I can't walk past a certain point
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The_Blode
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Re: Game Development: World 10

Post by The_Blode »

jorb wrote: [*] Finishing the push-out mechanic is an immediate priority.
My heart is aflutter

godspeed

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