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loftar
- Posts: 9096
- Joined: Fri Apr 03, 2009 7:05 am
- Location: Your character database
Re: Map error
Yes, I'm aware of the error, and I believe it's some kind of Windows phenomenon, hence why I haven't managed to figure it out yet. I'll try and see if I can get some kind of development environment working on a spare laptop or something, but in the meantime, I'm fairly sure the error is transitory and the map will reload again given... the right conditions.
"Object-oriented design is the roman numerals of computing." -- Rob Pike
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Potjeh
- Posts: 11825
- Joined: Fri May 29, 2009 4:03 pm
Re: Map error
No way I can purge that part manually so it redownloads? Also, any way I can purge previous world markers? The natural ones are cluttering my list 
*edit* Now opening the map crashes the client (vanilla).
*edit* Now opening the map crashes the client (vanilla).
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loftar
- Posts: 9096
- Joined: Fri Apr 03, 2009 7:05 am
- Location: Your character database
Re: Map error
There's no way to clear only the old world, unfortunately. You can purge all of the map data by deleting Haven's cache directory. We should probably add a way, at least, to remove entries from the "Natural" list, but even so, the client has no knowledge of which of them belong to the previous world, so I don't really see I can do that in particular.
"Object-oriented design is the roman numerals of computing." -- Rob Pike