If drying racks are close enough to a fire, for the sake of argument let's say radius 5-7, anything drying should get a slight buff to its drying speed. If the fire goes out, whatever's on there continues drying at the base rate. I'm not sure what a good rate buff would be--maybe max 15% faster than base?
Would be useful to keep fires burning at least semi-continuously near drying racks, and be another resource suck to balance it a bit.
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Beezer12Washingbeard
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MrPunchers
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Re: Buff drying rack speed when in radius X of a fire
Actually sounds pretty cool +1
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Granger
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Re: Buff drying rack speed when in radius X of a fire
Drying rack speed is already buffed by its quality for some unknown reason, as it dosn't seem to make much sense.
Softcapping hide quality would make more sense for drying racks - then speeding up with fire would be a realistic venue, maybe with a downside (drying quicker will reduce quality - the one before the softcap of the rack - or something).
Softcapping hide quality would make more sense for drying racks - then speeding up with fire would be a realistic venue, maybe with a downside (drying quicker will reduce quality - the one before the softcap of the rack - or something).
⁎ Mon Mar 22, 2010 ✝ Thu Jan 23, 2020
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shubla
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Re: Buff drying rack speed when in radius X of a fire
You are dumb, your ideas are dumb.Granger wrote:Drying rack speed is already buffed by its quality for some unknown reason, as it dosn't seem to make much sense.
Softcapping hide quality would make more sense for drying racks - then speeding up with fire would be a realistic venue, maybe with a downside (drying quicker will reduce quality - the one before the softcap of the rack - or something).
Of course better quality drying rack works better, because you can stretch the thing tighter.
With your dumb logic everything in this game is work. Seeds just magically improve when you plant them? So does the wood?
Metal smelting is so unrealistic, animals are unrealistic, combat is unrealistic. Nothing makes sense. With your logic the whole game should be deleted

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Burinn
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Re: Buff drying rack speed when in radius X of a fire
shubla wrote:You are dumb, your ideas are dumb.Granger wrote:Drying rack speed is already buffed by its quality for some unknown reason, as it dosn't seem to make much sense.
Softcapping hide quality would make more sense for drying racks - then speeding up with fire would be a realistic venue, maybe with a downside (drying quicker will reduce quality - the one before the softcap of the rack - or something).
Of course better quality drying rack works better, because you can stretch the thing tighter.
How would something being "tighter" make it dry any faster? There's already a maximum surface area. Putting the hide under more pressure wouldn't increase that. Stop flaming Granger.
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shubla
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Re: Buff drying rack speed when in radius X of a fire
It doesBurinn wrote: How would something being "tighter" make it dry any faster?

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Burinn
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Re: Buff drying rack speed when in radius X of a fire
Seems like an air tight argument to me! Case closed. Implement please.shubla wrote:It doesBurinn wrote: How would something being "tighter" make it dry any faster?
sabinati wrote:do you expect me to just check the forum constantly, fuck off
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linkfanpc
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Re: Buff drying rack speed when in radius X of a fire
I was literally just thinking of this.
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Soukuw
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Re: Buff drying rack speed when in radius X of a fire
More surface area, more dry.Burinn wrote:Seems like an air tight argument to me! Case closed. Implement please.shubla wrote:It doesBurinn wrote: How would something being "tighter" make it dry any faster?
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Ukhata
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Re: Buff drying rack speed when in radius X of a fire
ever put a wet towel in a heap or strechted one ?