this game doesnt cater to anyone. there is no carebear. literally the only piece of this advice gives you is "build a hearthfire"
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ricky
- Posts: 1475
- Joined: Fri Apr 02, 2010 5:00 am
Re: Game is way too carebear now
this game doesnt cater to anyone. there is no carebear. literally the only piece of this advice gives you is "build a hearthfire"
Have a question? Need help? Tired of people asking questions? Haven and Hearth Wiki.
The only thing necessary for the triumph of evil is that good men do nothing.jorb wrote:Ideally the game should play itself.
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Wulfgar1988
- Posts: 33
- Joined: Thu Mar 06, 2014 5:02 pm
Re: Game is way too carebear now
Well and you can get 90% of your stats back after you die but that is so hardcore right xDricky wrote:
this game doesnt cater to anyone. there is no carebear. literally the only piece of this advice gives you is "build a hearthfire"
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Potjeh
- Posts: 11825
- Joined: Fri May 29, 2009 4:03 pm
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chocolaterain
- Posts: 309
- Joined: Sat Feb 04, 2012 10:35 am
Re: Game is way too carebear now
Murdering villages and teleporting back to hearth vaults was such an exciting mechanic, nothing else would improve the quality of this game as much as bringing this back.Bob_the_Cat wrote: The whole outlaw defubb crap takes away the majority of the fun HnH was. I cant even nomad around anymore cuz I cant log out. If the person you are trying to steal from / attack / ect isnt your direct neighbor its not worth wasting your time on because you have to go log out in your base every time, which is just a massive time sink.
+301982 lets make haven asd again
what a b e a u t i f u l duwang
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Kirche
- Posts: 434
- Joined: Sat Nov 21, 2009 10:43 pm
Re: Game is way too carebear now
If you just want to kill people without effort then maybe you shouldn't look to a game with permadeath as a core mechanic
ironically when we had wallbashing (bwall & palisade) crime was most of the time met with punishment and real conflictricky wrote:in all seriousness though. It sounds like OP is being petty because the glory days of wallbashing by hand and unchecked looting, raping, and pillaging are over.
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MagicManICT
- Posts: 18435
- Joined: Tue Aug 17, 2010 1:47 am
Re: Game is way too carebear now
Funny. I just saw a bit of a "game theory" post on this a week or so ago. Forget who posted it, but it went into discussion of what it was like clear back in w3 when even brick walls were vulnerable at any time.Kirche wrote:ironically when we had wallbashing (bwall & palisade) crime was most of the time met with punishment and real conflict
Opinions expressed in this statement are the authors alone and in no way reflect on the game development values of the actual developers.
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Avu
- Posts: 3000
- Joined: Sat Oct 31, 2009 1:00 pm
Re: Game is way too carebear now
I did.
"Since all men count themselves righteous, and since
no righteous man raises his hand against the innocent,
a man need only strike another to make him evil."
no righteous man raises his hand against the innocent,
a man need only strike another to make him evil."
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Granger
- Posts: 9255
- Joined: Mon Mar 22, 2010 2:00 pm
Re: Game is way too carebear now
I suggest using mechanics before complaining about them.Bob_the_Cat wrote:... The current tracking system is honestly massive garbage, unless its revamped in haven 2 (but I havnt used it so idk). ...
⁎ Mon Mar 22, 2010 ✝ Thu Jan 23, 2020
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Jesus_Smith_Nandez
- Posts: 2421
- Joined: Sun Mar 16, 2014 7:15 am
- Location: Canada
Re: Game is way too carebear now
I made a thread in C&A about this before. Scents have gradually been getting harder and harder to leave as time goes on, culminating in the ability to summon a fucking spooky ghost on any random scent you find. What the fuck is even the point of nidbanes as a mechanic other than a direct detterant to leave scents? The game doesn't feel like a sandbox when the mechanics directly fight one playstyle.
HnH Videos
God bless
God bless