I died after my boat got destroyed with 75% conditions.
since then to find my corpse I made more than 30+ jumps and it seems the damages varies between 0 and 50 max.
I'm 100% positive my boat was at 75 because by then I wasn't 100% sure max damage was 50 and I wa s a bit worried( I'm still not sure but it seems very likely)
What happened that triggers the bug imo is that I set swimming on just when I entered the vortex ( to save previous seconds if my boat was destroyed).
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maze
- Posts: 2819
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waga
- Posts: 620
- Joined: Fri Apr 20, 2012 10:07 pm
Re: vortex bug
might be 
but I find strange that it happens just when I click on "turn swimming on"
but I find strange that it happens just when I click on "turn swimming on"
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loftar
- Posts: 9096
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Re: vortex bug
Whatever your custom client displays isn't the exact damage level, though. The server only sends information to the client about four damage levels, but those mean "somewhere between" 0-25%, 25-50%, 50-75% or 75-100%. Your boat may very well have had 51% health left.waga wrote:I'm 100% positive my boat was at 75
"Object-oriented design is the roman numerals of computing." -- Rob Pike
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waga
- Posts: 620
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Re: vortex bug
so damage from vortex > 50% possible confirmed ? :ploftar wrote:Whatever your custom client displays isn't the exact damage level, though. The server only sends information to the client about four damage levels, but those mean "somewhere between" 0-25%, 25-50%, 50-75% or 75-100%. You boat may very well have had 51% health left.waga wrote:I'm 100% positive my boat was at 75
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MagicManICT
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Re: vortex bug
Or it was at 51% and FPU killed you... cause you know, floating point numbers aren't accurate and can wildly fluctuate.
Opinions expressed in this statement are the authors alone and in no way reflect on the game development values of the actual developers.
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loftar
- Posts: 9096
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Re: vortex bug
Object HP is not actually done with FP numbers, however. But yes, vortices may deal more than 50% damage to the boat.MagicManICT wrote:Or it was at 51% and FPU killed you... cause you know, floating point numbers aren't accurate and can wildly fluctuate.
"Object-oriented design is the roman numerals of computing." -- Rob Pike
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jorb
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Re: vortex bug
Resolved / Not a bug.
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-- Hieromonk Seraphim Rose
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infectedking
- Posts: 1472
- Joined: Sat Dec 08, 2012 4:59 am
Re: vortex bug
It's a feature.jorb wrote:Resolved / Not a bug.
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