Back to the topic what? At 5th day of the world you don't have the stuff people used to have at 1st day of last worlds, this clearly doesnt look like the development is too fast.Tamalak wrote:
That's great. I am officially impressed by how pro you are. Now back to the topic..
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Wulfgar1988
- Posts: 33
- Joined: Thu Mar 06, 2014 5:02 pm
Re: LP gain is out of control
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Tamalak
- Posts: 879
- Joined: Sun Feb 20, 2011 12:31 am
Re: LP gain is out of control
Maybe the top 1% isn't developing as fast as they used to. But I would say us poor lesser slobs are going very fast compared to previous worlds and I think it is too fast.
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Myrgard
- Posts: 296
- Joined: Thu May 16, 2013 5:26 pm
Re: LP gain is out of control
Really whats your problem? That you can buy skills like lumberjacking or tunneling and loose interest after you get them all? ooook
Getting those those skills is the point at witch you end early development and BEGIN the actual game.
Getting those those skills is the point at witch you end early development and BEGIN the actual game.
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shubla
- Posts: 13041
- Joined: Sun Nov 03, 2013 11:26 am
- Location: Finland
Re: LP gain is out of control
Issue is that people who play a lot like 24/7 every day and night, they will get massive advantage as they can just grind quests all day long. While people that have to do other things as well than play HnH cripple behind with no chance of catching up. In previous worlds, those who played also got advantage. But due to curiosities and their study timers, this advantage wasn't so big. You could stay not-too-far behind by playing just a few hours a day. But now the gap between is YUUUUGE.

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NOOBY93
- Posts: 6528
- Joined: Tue Aug 09, 2011 1:12 pm
Re: LP gain is out of control
+1Ysh wrote:Quest is better early, curio is better later. This seem fine to me.shubla wrote:Curios are worth nothing in early game due to you getting like 10k lp in time that you would craft 1000lp curio ( which takes hours to finish )
Either nerf quests or then buff curios and food.
Jalpha wrote:I believe in my interpretation of things.
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omocho
- Posts: 38
- Joined: Thu Sep 29, 2016 11:37 am
Re: LP gain is out of control
LP gain is fine. The average player will take some time getting LP. You'd essentially gimp newer players into quitting because it takes them so remarkably long to get established.
Skills provide a bit of pacing to start out and help guide newer players into natural progression. They're more or less just a minor roadblock/LP sink for more veteran players. Aside from Deep Artifice and...uh, Druidic Rite?... you SHOULD be getting skills pretty rapidly so you can fully and properly start playing the game with full access to everything.
It's a bit hard to balance LP gain so it isn't horrid for new players, slow for average players and too fast for the top % who know alll the tricks and secrets.
Skills provide a bit of pacing to start out and help guide newer players into natural progression. They're more or less just a minor roadblock/LP sink for more veteran players. Aside from Deep Artifice and...uh, Druidic Rite?... you SHOULD be getting skills pretty rapidly so you can fully and properly start playing the game with full access to everything.
It's a bit hard to balance LP gain so it isn't horrid for new players, slow for average players and too fast for the top % who know alll the tricks and secrets.
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Aceb
- Posts: 1831
- Joined: Wed Jun 16, 2010 2:34 pm
Re: LP gain is out of control
Yes and no. I was questing for 3 days and I was nowhere after completing all of them. The best reward was 26% hunger reducion, while rest was 30-800LP/EXP.shubla wrote:Issue is that people who play a lot like 24/7 every day and night, they will get massive advantage as they can just grind quests all day long. While people that have to do other things as well than play HnH cripple behind with no chance of catching up. In previous worlds, those who played also got advantage. But due to curiosities and their study timers, this advantage wasn't so big. You could stay not-too-far behind by playing just a few hours a day. But now the gap between is YUUUUGE.
Guy who was lucky get all of this in 1 hour.
Well. Some people have luck. Or rather, don't.
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GamingRAM
- Posts: 609
- Joined: Fri Jul 12, 2013 9:47 pm
Re: LP gain is out of control
I'm supposed to be saving up for the Village Claim. But for some reason or another I end up spending the LP on some other random crap. But it doesn't matter, because I end up back with 10-20k LP while just doing quests. Quests in particular need a serious rebalancing. Sometimes you get 20LP, sometimes you get 20,000 LP. Its ridiculous!
World 12: Quit at some point.
World 11: Community Fair Worker
World 10: Co-Founder of the Northern Kingdom, Resident of Emerald City, Founder and Mayor of the Hole of Glory, RamZ's Art Emporium at CF, Member of the CFL Rams.
World 9: Founder of SnoopVille, Resident of Emerald City
World 7: Hermit and Neighbor to a dead Korean
World 11: Community Fair Worker
World 10: Co-Founder of the Northern Kingdom, Resident of Emerald City, Founder and Mayor of the Hole of Glory, RamZ's Art Emporium at CF, Member of the CFL Rams.
World 9: Founder of SnoopVille, Resident of Emerald City
World 7: Hermit and Neighbor to a dead Korean
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Bob_the_Cat
- Posts: 246
- Joined: Sat Sep 03, 2011 1:45 am
Re: LP gain is out of control
I feel like quests are really sketchy. I have spent hours doing them, I'm at the point where they are all telling me to go pick stuff I havnt even seen yet and junk, and I've never got more then 2k lp for a quest.
And my friend had rage day 2 and theft day 3 from questing.............. I feel like I lost the quest lottery.
And my friend had rage day 2 and theft day 3 from questing.............. I feel like I lost the quest lottery.
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newaccountlol
- Posts: 87
- Joined: Sat Jan 07, 2017 8:02 am
Re: LP gain is out of control
Yeah quests are bullshit. People who achieved nothing are getting ahead of people who literally worked their ass off. Get rid of the lottery and make quests more reasonable.
