Wild Windsown Weed drop bug?

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Kailowy
Posts: 8
Joined: Wed Jul 13, 2016 2:54 pm

Wild Windsown Weed drop bug?

Post by Kailowy »

Hi
im not shure its bug meaby RNG hates me or its some new mechanic added to game in w10 but:

After drying 70 Wild Windsown Weed earned in differend biomes with different qualities and dryed in Drying Frame's i found:
17 times poppy seed
27 times pumpkin seed
20 times pipeweed seed
5 times barley seed
1 times carrot seed

should be like this?
its look other corps have very low % to drop or something is bugged?
eXmart
Posts: 54
Joined: Sun May 27, 2012 2:53 am
Location: USA , GMT-8

Re: Wild Windsown Weed drop bug?

Post by eXmart »

Did you collect them in different areas? Different areas as in different co-ords / maps? I think biomes within the same map have the same RNG for the same types of seeds.
iamahh
Posts: 1806
Joined: Sat Dec 12, 2015 8:23 pm

Re: Wild Windsown Weed drop bug?

Post by iamahh »

hop on a boat and go as far as you can in one direction, each day you go a different direction

neighbors help a lot too, its a good chance to socialize, share what you got
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wafflecat
Posts: 260
Joined: Thu Dec 15, 2011 7:46 pm

Re: Wild Windsown Weed drop bug?

Post by wafflecat »

Or jump in those vortex teleporter things. You'll spawn randomly in the world. Don't drown tho
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MagicManICT
Posts: 18435
Joined: Tue Aug 17, 2010 1:47 am

Re: Wild Windsown Weed drop bug?

Post by MagicManICT »

Past experience has shown biome probably doesn't matter, the minimap tiles do. This comes up every world, and people that try to follow the biome rule never find all their seeds, people that make sure to forage every minimap tile do.

I'm not saying biome doesn't have an influence, but there's no evidence to show what factor it has, if any. Until one of the devs make a statement otherwise, make sure to hit up all minimap tiles, not just "in this biome here" and "in that biome there"
Opinions expressed in this statement are the authors alone and in no way reflect on the game development values of the actual developers.
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jorb
Posts: 18715
Joined: Fri Apr 03, 2009 7:07 am
Location: Here, there and everywhere.

Re: Wild Windsown Weed drop bug?

Post by jorb »

There was indeed a bug with them since the introduction of floating point coordinates which made their variance areas x11 times too large. Has since been fixed.
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