Seriously, Jorb, i know you like art, but do you have to carve circular doodles into EVERY boar and bear that spawn? Doesn't it hurt them? How do they not just eat you?jorb wrote:They really are the best.jordancoles wrote:circular doodles
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linkfanpc
- Posts: 2415
- Joined: Wed Aug 05, 2015 7:07 pm
Re: Seasons: speculations, hopes, dreams.
jorb wrote:Hitting a "Ghejejiiwlonk" with your "Umappawoozle" for eightyfifteen points of "Sharmakookel", simply makes no sense.
randomtelelocxyz wrote:want wish to jorb stop loving gayanal porn
Archipenos wrote:Irl if someone kills me, if I want to burn their house down, nothing but fear of the law or reprisal or my own moral compass stops me.
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shubla
- Posts: 13041
- Joined: Sun Nov 03, 2013 11:26 am
- Location: Finland
Re: Seasons: speculations, hopes, dreams.
Seasonal forageables, crops, animals.

I'm not sure that I have a strong argument against sketch colors - Jorb, November 2019
http://i.imgur.com/CRrirds.png?1
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Purus Pasta, The Best Client
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Scilly_guy
- Posts: 337
- Joined: Thu Feb 24, 2011 4:32 pm
Re: Seasons: speculations, hopes, dreams.
Snow, it has to snow, maybe not all winter, maybe not everywhere all at once but if it's winter there should be snowmen and snowball fights everywhere.
Some sort of thermal protection from clothing. Thermal effects should be increased stamina drain, energy drain and injuries as has already been suggested. Frostbite and chillblains, shivers, etc.
New ice spires appearing briefly in the winter. Heart of the woods regrowing leaves in spring, perhaps growing even more if they are left until summer or increasing in Q. Windthrows roots reappearing in Autumn. Salt pans generate faster in summer and not at all in winter.
Some sort of thermal protection from clothing. Thermal effects should be increased stamina drain, energy drain and injuries as has already been suggested. Frostbite and chillblains, shivers, etc.
New ice spires appearing briefly in the winter. Heart of the woods regrowing leaves in spring, perhaps growing even more if they are left until summer or increasing in Q. Windthrows roots reappearing in Autumn. Salt pans generate faster in summer and not at all in winter.
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dageir
- Posts: 1973
- Joined: Sat Mar 31, 2012 12:37 pm
Re: Seasons: speculations, hopes, dreams.
The saltwater ocean freezes over, why not fresh water lakes?Adder1234 wrote:nice ideas, but entire lakes freezing is kind of unrealistic, especially with the really massive ones.Hrenli wrote:Ice on rivers and boats stuck in it!Winter fishing via hole in the ice. Bears sleeping in the dens (if you wake them up they start their rage thingie right away).

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Hrenli
- Posts: 1169
- Joined: Mon Mar 21, 2016 1:39 pm
Re: Seasons: speculations, hopes, dreams.
That's what I am thinking too. In this world the largest (by volume) fresh water lake is covered by ice 5 months a year. Largest by area in Europe - a bit less time, but still is covered by ice completely in winter. Why it would not be possible in HnH?dageir wrote:The saltwater ocean freezes over, why not fresh water lakes?
Too old to rock-n-roll, too young to die.
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ninja_yodeler
- Posts: 1880
- Joined: Wed Dec 29, 2010 4:15 am
- Location: Look outside your window.
Re: Seasons: speculations, hopes, dreams.
I dont think the mapg could actually terraform the world in that way dynamically (I'm assuming, Idk shit about shit in that department), but it sure would be cool to see a changing landscape somehow. Anything that can change up player priorities etc
Phaen wrote: RIP Homicidal Ninja
Let us reflect upon the good he was able to do during his short time in the hearthlands.
Let us remind ourselves of his bravery and willingness to fight for the safety of his friends!
Let us hope he can surpass his previous achievements in his future lives.
<3
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abt79
- Posts: 1628
- Joined: Thu Feb 06, 2014 1:59 am
- Location: looking for black coal, completely in vein
Re: Seasons: speculations, hopes, dreams.
I think temperature debuffs and growing seasons are a given, I'm more curious how long one season will actually be. Like each world only lasts ~1 year, so it wouldn't make sense for the seasons to happen in real time, but a few days for a season seems too short.
I'd say each world should start in spring and switch seasons once a month, but it'll be interesting to see what the developers make of it.
I'd say each world should start in spring and switch seasons once a month, but it'll be interesting to see what the developers make of it.
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Scilly_guy
- Posts: 337
- Joined: Thu Feb 24, 2011 4:32 pm
Re: Seasons: speculations, hopes, dreams.
The game currently converts tiles to different biomes at the moment, why would you think it would be any different to convert water to ice than it is to convert grassland to forest? Or even when you plough ground and convert it to land which can have things planted on it.ninja_yodeler wrote:I dont think the mapg could actually terraform the world in that way dynamically (I'm assuming, Idk shit about shit in that department), but it sure would be cool to see a changing landscape somehow. Anything that can change up player priorities etc
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ven
- Posts: 1120
- Joined: Tue Feb 09, 2016 12:17 am
Re: Seasons: speculations, hopes, dreams.
I (perhaps wrongly) recall jorb mentioning that's the biggest hindrance to implementing seasons.
Even so, color and weather filters and ambient sounds can go a long way. Maybe the leaves/flowers/roots that cover the biomes could also change accordingly. They already seem to be a separate thing with no relation to our interaction to terrain.
Even so, color and weather filters and ambient sounds can go a long way. Maybe the leaves/flowers/roots that cover the biomes could also change accordingly. They already seem to be a separate thing with no relation to our interaction to terrain.
Venator
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maze
- Posts: 2819
- Joined: Sat Mar 27, 2010 3:15 am
- Location: Canada
Re: Seasons: speculations, hopes, dreams.
Have you been to canada....this happens to basically all our lakes.Adder1234 wrote:nice ideas, but entire lakes freezing is kind of unrealistic, especially with the really massive ones.Hrenli wrote:Ice on rivers and boats stuck in it!Winter fishing via hole in the ice. Bears sleeping in the dens (if you wake them up they start their rage thingie right away).
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