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tirioll
- Posts: 144
- Joined: Thu Nov 21, 2013 4:05 pm
Re: Grand List of Simple Questions
Is there any danger from adding strangers to kin list? I.e. can they get some advantage if they want to harm me?
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Ysh
- Posts: 5953
- Joined: Sun Jan 31, 2010 4:43 am
- Location: Chatting some friends on forum
Re: Grand List of Simple Questions
They can see when you are online, that is about it.tirioll wrote:Is there any danger from adding strangers to kin list? I.e. can they get some advantage if they want to harm me?
I have become victory of very nice Jordan Coles Contest! Enjoy my winning submit here if it pleasures you.Kaios wrote:Spice Girls are integral to understanding Ysh's thought process when communicating, duly noted.
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Aethyr
- Posts: 323
- Joined: Sun Jun 22, 2014 6:55 pm
Re: Grand List of Simple Questions
I think they can only track when you are online (if that could be an advantage)tirioll wrote:Is there any danger from adding strangers to kin list? I.e. can they get some advantage if they want to harm me?
I don't know about the visitor debuff, but remember that walls and gates stop roadsVDZ wrote:How do trespass permissions and the visitor debuff interact? If I place a pclaim over a road or quest giver, give the white group (which as of w10 is 'everyone' including non-kinned people) trespass permissions, then build a fence or something on the claim, will visitors be able to travel via the roads and complete their quests? How about aggroing; if two Visitors with trespass permission meet, can they aggro each other?
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MagicManICT
- Posts: 18435
- Joined: Tue Aug 17, 2010 1:47 am
Re: Grand List of Simple Questions
Aye, and there's a candle next to the name that lights up when the person is online.Ysh wrote:They can see when you are online, that is about it.tirioll wrote:Is there any danger from adding strangers to kin list? I.e. can they get some advantage if they want to harm me?
The person also gets notification of when the kin logs in. This works both ways, of course.
Opinions expressed in this statement are the authors alone and in no way reflect on the game development values of the actual developers.
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Beezer12Washingbeard
- Posts: 409
- Joined: Wed Nov 30, 2016 2:43 am
- Location: Seattle, WA
Re: Grand List of Simple Questions
Are you tired? 2011 is their regdate, the question was posted on Jan 17Slippz0r wrote:Hmmm Gettiing alittle tired mate ?![]()
The post you just answered was posted 2011
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Ysh
- Posts: 5953
- Joined: Sun Jan 31, 2010 4:43 am
- Location: Chatting some friends on forum
Re: Grand List of Simple Questions
Maybe he is in different timezone where it is still 2011.Beezer12Washingbeard wrote:Are you tired? 2011 is their regdate, the question was posted on Jan 17Slippz0r wrote:Hmmm Gettiing alittle tired mate ?![]()
The post you just answered was posted 2011
I have become victory of very nice Jordan Coles Contest! Enjoy my winning submit here if it pleasures you.Kaios wrote:Spice Girls are integral to understanding Ysh's thought process when communicating, duly noted.
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Juanito
- Posts: 134
- Joined: Sun Dec 12, 2010 11:39 pm
Re: Grand List of Simple Questions
I started building a road and realized i have no clue how do they work. So far i have built the initial roadsign and extended it to the nearest lake.
-Whats needed for the road to work as in all i want is to teleport from the inital sign to the last, but not the other way?
-Whats needed for the road to work as in all i want is to teleport from the inital sign to the last, but not the other way?
Casually playing since W2.
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Aethyr
- Posts: 323
- Joined: Sun Jun 22, 2014 6:55 pm
Re: Grand List of Simple Questions
You should simply not build a (big) roadsign (or a milestone) like the one that starts the road at the end. (but if you have the waylay buff you can teleport both ways on your road )Juanito wrote:I started building a road and realized i have no clue how do they work. So far i have built the initial roadsign and extended it to the nearest lake.
-Whats needed for the road to work as in all i want is to teleport from the inital sign to the last, but not the other way?
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neofenris
- Posts: 75
- Joined: Wed Mar 13, 2013 6:59 pm
- Location: France
Re: Grand List of Simple Questions
Hello.
After the server crash ( and the losses :'( ) I killed some ants, i got a card for my martial skill and 50 LP.
I once got that bonus ( days ago) but I only got it once killing more ants don't five any LPs/cards.
And now if I kill more ants I won't get anything.
How do this system works ? I tried to find informations on wiki about the system but i couldn't find the answer, is there a timer, is it a limit, do I need to kill other creatures for the bonus to reset ?
Thanks in advance
After the server crash ( and the losses :'( ) I killed some ants, i got a card for my martial skill and 50 LP.
I once got that bonus ( days ago) but I only got it once killing more ants don't five any LPs/cards.
And now if I kill more ants I won't get anything.
How do this system works ? I tried to find informations on wiki about the system but i couldn't find the answer, is there a timer, is it a limit, do I need to kill other creatures for the bonus to reset ?
Thanks in advance
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killette2
- Posts: 411
- Joined: Fri Mar 25, 2011 1:11 am
Re: Grand List of Simple Questions
How do I collect from a local resource, like a salt basin?
