Game Development: Swan Fishing

Announcements about major changes in Haven & Hearth.
Yasodhara
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Re: Game Development: Swan Fishing

Post by Yasodhara »

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FerrousToast
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Re: Game Development: Swan Fishing

Post by FerrousToast »

would a speed node mean that a large field might have part of the crop come in a few hours less than the rest because like quality nodes they are gradual? that sounds like a fucking awful idea.
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loftar
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Re: Game Development: Swan Fishing

Post by loftar »

FerrousToast wrote:would a speed node mean that a large field might have part of the crop come in a few hours less than the rest because like quality nodes are gradual?
While true in theory, the nodes are large enough that I hardly think there's going to be any variation inside even large fields that would compete with the per-plant time randomization.
"Object-oriented design is the roman numerals of computing." -- Rob Pike
Mafious
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Re: Game Development: Swan Fishing

Post by Mafious »

swans are water bats foxes or badgers ?
https://strawpoll.com/xh2d3zr2 if you give a fuck about mining vote on this. Make mining great again! Bring back old supports.
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FerrousToast
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Re: Game Development: Swan Fishing

Post by FerrousToast »

loftar wrote:
FerrousToast wrote:would a speed node mean that a large field might have part of the crop come in a few hours less than the rest because like quality nodes are gradual?
While true in theory, the nodes are large enough that I hardly think there's going to be any variation inside even large fields that would compete with the per-plant time randomization.
alright, so long as my screen filling flax fields won't be any more likely to have 1 crop that just refuses to finish I'm okay with this XD
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Gufai
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Re: Game Development: Swan Fishing

Post by Gufai »

After fighting a swan just now, I can tell all of you. They are just as bad in real life.
Myrgard
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Re: Game Development: Swan Fishing

Post by Myrgard »

why change the crops? It was a nice system that brought us closer back to legacy :|

ehh no further comment, you're just running in circles
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matilandia
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Re: Game Development: Swan Fishing

Post by matilandia »

I can't understand why animals still running faster than light after being injured. :(

many are impossible to hunt alone.
dunno6988
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Re: Game Development: Swan Fishing

Post by dunno6988 »

jorb wrote:
In the Pipe
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[*] Nothing much to add.[/list]

Enjoy!
So no more updates?
Rayuaz
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Joined: Mon Oct 15, 2012 10:13 pm

Re: Game Development: Swan Fishing

Post by Rayuaz »

[...]quality randomization mechanic per locality and point in time.
So this means that the whole harvest will have the same quality? Can you have a whole harvest lose quality?

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