Charge per character, as suggested.jorb wrote:I'm left wondering, tho, about the murder alt thing. It seems to me that murder alts become super-useful under any system which allows for successful retaliations, and I'm not sure what to think about that.
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Granger
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Re: Nidbane nerf
⁎ Mon Mar 22, 2010 ✝ Thu Jan 23, 2020
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NOOBY93
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Re: Nidbane nerf
Pay2win. Bad!Granger wrote:Charge per character, as suggested.jorb wrote:I'm left wondering, tho, about the murder alt thing. It seems to me that murder alts become super-useful under any system which allows for successful retaliations, and I'm not sure what to think about that.
Jalpha wrote:I believe in my interpretation of things.
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Ozzy123
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Re: Nidbane nerf
Make it so the stats of the guy that died matters for the nidbane if his stats were worse than the killers, and if they were betters then just leave it at the same % as it is right now.
Killing a naked alt with 1000 ua = the nidbane has like 100 ua
Killing a 1000 ua guy with 1000 ua = he has 1200 ua (if the murder nidbane is 120% of stats, I forgot actually)
Another good idea is that if you burry the body of the guy you killed the murder scent should become weaker, lose some stacks and make the nidbane weaker by like 50% - wouldn't that be great?
Killing a naked alt with 1000 ua = the nidbane has like 100 ua
Killing a 1000 ua guy with 1000 ua = he has 1200 ua (if the murder nidbane is 120% of stats, I forgot actually)
Another good idea is that if you burry the body of the guy you killed the murder scent should become weaker, lose some stacks and make the nidbane weaker by like 50% - wouldn't that be great?
epicbuds wrote:just got this game a bad review on my website and will post on every forum and game page i can think of to tell people to stay away from this site this game is a joke
viruseg wrote:Kill all new players for no reason. Polish scum came running and killed me with a crowd. Suck fuck fucks..
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Potjeh
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Re: Nidbane nerf
That is an unavoidable consequence of infinite character growth. Even without retaliation people would still use murder alts, because you'd have to be retarded to even take a character with crafter skills outside of your walls, let alone use him to fight.jorb wrote:I'm left wondering, tho, about the murder alt thing. It seems to me that murder alts become super-useful under any system which allows for successful retaliations, and I'm not sure what to think about that.
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jorb
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Re: Nidbane nerf
Character growth isn't infinite, but a level cap doesn't really change the incentives, and I do have -- call me naive -- the vision that the game could perhaps at some point allow for more qualitative character development under which your character isn't just an assortment of stats, but something that you are attached to for reasons of her personal history, and blablabla. Under any system in which I care about my character murder alts could obviously be a thing, as long as retaliation is.
And a system where I don't care about my character is just a system where every character is a murder alt, no?
And a system where I don't care about my character is just a system where every character is a murder alt, no?
"The psychological trials of dwellers in the last times will be equal to the physical trials of the martyrs. In order to face these trials we must be living in a different world."
-- Hieromonk Seraphim Rose
-- Hieromonk Seraphim Rose
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Granger
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Re: Nidbane nerf
Learn2Read, it's Pay2Play.NOOBY93 wrote:Pay2win. Bad!Granger wrote:Charge per character, as suggested.
It should be the other way around completely, giving leniency to someone that managed to kill a superiour character.Ozzy123 wrote:Make it so the stats of the guy that died matters for the nidbane if his stats were worse than the killers, and if they were betters then just leave it at the same % as it is right now.
Killing a naked alt with 1000 ua = the nidbane has like 100 ua
Killing a 1000 ua guy with 1000 ua = he has 1200 ua (if the murder nidbane is 120% of stats, I forgot actually)
What you suggest would make killing lesser developed ones completely consequence free.
Slightly more reasonable.Another good idea is that if you burry the body of the guy you killed the murder scent should become weaker, lose some stacks and make the nidbane weaker by like 50% - wouldn't that be great?
Last edited by Granger on Thu Jan 19, 2017 11:10 am, edited 1 time in total.
Reason: quote fixed
Reason: quote fixed
⁎ Mon Mar 22, 2010 ✝ Thu Jan 23, 2020
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Ozzy123
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Re: Nidbane nerf
Are you really that stupid Granger? Why would the strongest character on the world having 50000 STR have to struggle with a nidbane sent by naked alt? That makes no sense at all.Granger wrote: What you suggest would make killing lesser developed ones completely consequence free.
epicbuds wrote:just got this game a bad review on my website and will post on every forum and game page i can think of to tell people to stay away from this site this game is a joke
viruseg wrote:Kill all new players for no reason. Polish scum came running and killed me with a crowd. Suck fuck fucks..
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NOOBY93
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Re: Nidbane nerf
Pay2win because the more you pay, the more alts you can have. For as long as having alts = advantage, paying would be an advantage, therefore pay2win. lrn2thinkGranger wrote:Learn2Read, it's Pay2Play.NOOBY93 wrote:Pay2win. Bad!Granger wrote:Charge per character, as suggested.
It should be the other way around completely, giving leniency to someone that managed to kill a superiour character.Ozzy123 wrote:Make it so the stats of the guy that died matters for the nidbane if his stats were worse than the killers, and if they were betters then just leave it at the same % as it is right now.
Killing a naked alt with 1000 ua = the nidbane has like 100 ua
Killing a 1000 ua guy with 1000 ua = he has 1200 ua (if the murder nidbane is 120% of stats, I forgot actually)
What you suggest would make killing lesser developed ones completely consequence free.
Slightly more reasonable.Another good idea is that if you burry the body of the guy you killed the murder scent should become weaker, lose some stacks and make the nidbane weaker by like 50% - wouldn't that be great?
Ozzy's idea is to make killing naked alts a non-problem almost, which is a completely legit suggestion.
Jalpha wrote:I believe in my interpretation of things.
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Potjeh
- Posts: 11825
- Joined: Fri May 29, 2009 4:03 pm
Re: Nidbane nerf
How is character growth not infinite? OK, you capped combat stats (at too high a level IMO), but there's no such thing as enough farming.jorb wrote:Character growth isn't infinite, but a level cap doesn't really change the incentives, and I do have -- call me naive -- the vision that the game could perhaps at some point allow for more qualitative character development under which your character isn't just an assortment of stats, but something that you are attached to for reasons of her personal history, and blablabla. Under any system in which I care about my character murder alts could obviously be a thing, as long as retaliation is.
And a system where I don't care about my character is just a system where every character is a murder alt, no?
Anyway, this isn't a binary issue where you either care or you don't care about your character, it's a sliding scale of how much you care about your character. And I think with infinite stat growth the slider is too far into the caring territory.
As for making characters more than an assortment of stats that's a great idea, right up there with world peace
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Granger
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Re: Nidbane nerf
Well, with your suggestion we can scrap them altogether as they would just be another endgame tool for factions to fuck with the rest.Ozzy123 wrote:Are you really that stupid Granger? Why would the strongest character on the world having 50000 STR have to struggle with a nidbane sent by naked alt? That makes no sense at all.Granger wrote: What you suggest would make killing lesser developed ones completely consequence free.
I understand that you, from a position of strength, want to dominate all with ease. Maybe you try to understand that, given you being given your will, quickly have noone to dominate as they (realizing the only role they can take is one of a disposable NPC) would stop to play?
⁎ Mon Mar 22, 2010 ✝ Thu Jan 23, 2020