Dead Gods

Forum for discussing in game politics, village relations and matters of justice.
GodKiller
Posts: 60
Joined: Tue Jan 17, 2017 9:11 pm

Re: Dead Gods

Post by GodKiller »

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GodKiller
Posts: 60
Joined: Tue Jan 17, 2017 9:11 pm

Re: Dead Gods

Post by GodKiller »

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GodKiller
Posts: 60
Joined: Tue Jan 17, 2017 9:11 pm

Re: Dead Gods

Post by GodKiller »

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GodKiller
Posts: 60
Joined: Tue Jan 17, 2017 9:11 pm

Re: Dead Gods

Post by GodKiller »

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GodKiller
Posts: 60
Joined: Tue Jan 17, 2017 9:11 pm

Re: Dead Gods

Post by GodKiller »

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GodKiller
Posts: 60
Joined: Tue Jan 17, 2017 9:11 pm

Re: Dead Gods

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Onep
Posts: 2530
Joined: Sat Nov 02, 2013 8:59 pm
Location: Walwus

Re: Dead Gods

Post by Onep »

Still going hard. What a champ!
“We still, alas, cannot forestall it-
This dreadful ailment's heavy toll;
The spleen is what the English call it,
We call it simply, Russian soul.”

An idea to consider: Tedium, a Feature.
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Jorb hates me. :\
GodKiller
Posts: 60
Joined: Tue Jan 17, 2017 9:11 pm

Re: Dead Gods

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zebratul
Posts: 438
Joined: Sun May 08, 2016 9:15 am
Location: Moscow

Re: Dead Gods

Post by zebratul »

I hope you do realise that by creating new alts, you are creating new quest givers?
This is literally a waste of time, you cannot destroy all the quests-givers, unless to destroy every boulder/stump/tree in the world.
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cyrus9586
Posts: 425
Joined: Sat Aug 10, 2013 7:40 am

Re: Dead Gods

Post by cyrus9586 »

zebratul wrote:I hope you do realise that by creating new alts, you are creating new quest givers?
This is literally a waste of time, you cannot destroy all the quests-givers, unless to destroy every boulder/stump/tree in the world.
And now his true goal has been established. He will now burn down the world...
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