[Critique] Cupboards.

Thoughts on the further development of Haven & Hearth? Feel free to opine!
LOMS
Posts: 27
Joined: Mon Feb 22, 2010 11:43 am

[Critique] Cupboards.

Post by LOMS »

You made a feature: cupboard can be builded in the house only.
This "feature" sux much.

When I need some cupboards in my warehouse/another house, I took my cart, going to the forest and put some new cupboards in it.
Now I must take #%$^ wooden logs, get em into narrow house (or left them outside and going for the boards outside and inside 4 or more times), saw em, and then build 2 or 3 cupboards. Why do you do that? You don't want people get LP this method or what?
I think you know about loom-grinding - one tree can produce up to 14 blueprints of loom, one uncompleted loom is 4+ times more LP-effective, then complete cupboard, this thing (loom) really must be inside the building and we need ONLY ONE LOOM (you cant say the same about the cupboard, players need lot of cupboards).

Think about it: you produce an absolutely unnecessary obstacles to the construction of cupboards (this just takes time), and left the possibility of clogging the woods so than this forest really clog (loom-grinding).

sry 4 mah bad Engl1sh, vodka, medvedi, balalaika.
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Avu
Posts: 3000
Joined: Sat Oct 31, 2009 1:00 pm

Re: [Critique] Cupboards.

Post by Avu »

That's what happens when loftar hates us. He doesn't feel good about himself if he doesn't make shit tedious.
"Since all men count themselves righteous, and since
no righteous man raises his hand against the innocent,
a man need only strike another to make him evil."
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giftiger_wunsch
Posts: 167
Joined: Tue Mar 02, 2010 2:01 am

Re: [Critique] Cupboards.

Post by giftiger_wunsch »

LOMS wrote:You don't want people get LP this method or what?
Personally I find buckets to be pretty fast lp anyway. 90lp per bucket with 360% learning, which per tree works out to about 4x as much lp as cutting the tree does. Makes me wonder why so many people cut down trees and leave the logs where they are o.O
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bear2973
Posts: 77
Joined: Fri Feb 12, 2010 6:04 am

Re: [Critique] Cupboards.

Post by bear2973 »

something else that works: in the places where they have clear-cut the forrest, you can go in and make boards. TA-DA! instant points and it doesnt pull stamina.
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giftiger_wunsch
Posts: 167
Joined: Tue Mar 02, 2010 2:01 am

Re: [Critique] Cupboards.

Post by giftiger_wunsch »

bear2973 wrote:something else that works: in the places where they have clear-cut the forrest, you can go in and make boards. TA-DA! instant points and it doesnt pull stamina.
I do this and then make buckets from the boards. Boards = takes about 20-30 seconds per log, for 72lp (at 360% learning). Buckets = an extra 360lp per log, at less than 2 seconds per bucket. I arrange my inventory into vertical stripes so that I can fit the boards in my inventory, but not the buckets. Then I just have to click at the end of a batch to drop the last bucket. I got 40klp clearing an area of its fallen logs yesterday, it would have been 55k but I lost 15k of that in the rollback the day before, since I lost the lp but the logs were still gone.
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sabinati
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Re: [Critique] Cupboards.

Post by sabinati »

i don't get why people want to play bucket factory
LOMS
Posts: 27
Joined: Mon Feb 22, 2010 11:43 am

Re: [Critique] Cupboards.

Post by LOMS »

I don't get why carpenters can't build low-LP furniture outside the house.
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jorb
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Re: [Critique] Cupboards.

Post by jorb »

Because it sucked that you could build them outside as your first meaningful, and only ever used, container. Insignificant change is insignificant.
"The psychological trials of dwellers in the last times will be equal to the physical trials of the martyrs. In order to face these trials we must be living in a different world."

-- Hieromonk Seraphim Rose
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sabinati
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Re: [Critique] Cupboards.

Post by sabinati »

can you make them buildable in cellars please
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Moracin
Posts: 164
Joined: Wed Feb 17, 2010 7:48 pm
Location: The wonderful mining village of Gereburg "The Earth Fortification"

Re: [Critique] Cupboards.

Post by Moracin »

sabinati wrote:can you make them buildable in cellars please
I second this
Ingame name: Natimo

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