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Teleskop
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Uriel
- Posts: 774
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Re: HnH is so good
+1 on that in some parts. Hunting should be all about bow and arrow. Steath part is bit to much (noobs would kill them self on invisible animals).Ukhata wrote:hunting should be done with bow and arrow, and using stealth to approach the animal.
your stealth will help in aiming speed(simulating the animal not detecting you), and actual moving of the animal will be countered by your marksman skill.
and you should be able to see animals depending on your perception skill, and they will not run from you depending on your stealth skill.
chickens being easiest to see
but mammoths obviously also easy to see. but youll need more than 1 arrow for those
deer and below should be killable with 1 or 2 arrows.
assuming you can find, approch and hit them.
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NOOBY93
- Posts: 6528
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Re: HnH is so good
after dying with no moves you mean?Teleskop wrote:someone is sad because he has to farm moves again after dying
Uriel wrote:Hunting should be all about bow and arrow. Steath part is bit to much (noobs would kill them self on invisible animals).

Why should hunting only be done with bow and arrow? Let's not take changing the hunting system to such extremes. All combat should be legit when it comes to hunting, otherwise unarmed combat and melee combat become worthless for non-PvP casuals.
Jalpha wrote:I believe in my interpretation of things.
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Ysh
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Re: HnH is so good
Is this strictly bad though? I see PvE player complain ranged is too nerf. I see PvP player complain ranged is too stupid. Simple solution is to make ranged for PvE only and balance this for that and make melee PvP only and balance that for this.NOOBY93 wrote:But... Why?Uriel wrote:Hunting should be all about bow and arrow. Steath part is bit to much (noobs would kill them self on invisible animals).
Why should hunting only be done with bow and arrow? Let's not take changing the hunting system to such extremes. All combat should be legit when it comes to hunting, otherwise unarmed combat and melee combat become worthless for non-PvP casuals.
I have become victory of very nice Jordan Coles Contest! Enjoy my winning submit here if it pleasures you.Kaios wrote:Spice Girls are integral to understanding Ysh's thought process when communicating, duly noted.
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sMartins
- Posts: 3440
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Re: HnH is so good
Take inspiration from URW....tracking, stealth, trapping and stamina for animals too so you can fatigue them....they should be able to swim, and drink from rivers or stop to rest to restore their stamina. Wounded animals should lose stamina faster...jorb wrote:What would you like to see done with hunting?
I guess a lot of work...but maybe one day....
Make friends with the other crabs or try to escape the bucket.
I'd hardly call anything the Bible of our times. » special thanks to MagicManICT
I only logged in to say this sentence. by neeco » 30 Oct 2018, 02:57
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I'd hardly call anything the Bible of our times. » special thanks to MagicManICT
I only logged in to say this sentence. by neeco » 30 Oct 2018, 02:57
Default Client, Best Client!
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NOOBY93
- Posts: 6528
- Joined: Tue Aug 09, 2011 1:12 pm
Re: HnH is so good
It is strictly bad if PvP combat is literally the only purpose of a skill. Theoretically in a server with only 1 person playing, all mechanics should still be relevant.Ysh wrote:Is this strictly bad though? I see PvE player complain ranged is too nerf. I see PvP player complain ranged is too stupid. Simple solution is to make ranged for PvE only and balance this for that and make melee PvP only and balance that for this.NOOBY93 wrote:But... Why?Uriel wrote:Hunting should be all about bow and arrow. Steath part is bit to much (noobs would kill them self on invisible animals).
Why should hunting only be done with bow and arrow? Let's not take changing the hunting system to such extremes. All combat should be legit when it comes to hunting, otherwise unarmed combat and melee combat become worthless for non-PvP casuals.
Realms don't protect against criminals, but give bonuses. Stealth doesn't protect against getting tracked, but you need it for crafting mirkwoods and other shit. Unarmed combat would be useless because no PvP... And that's it?
Please no, never take inspiration from URW, it's а single player turn-based HARDCORE SURVIVAL game, the idea of which is completely different to Haven. just nosMartins wrote:Take inspiration from URW....tracking, stealth, trapping and stamina for animals too so you can fatigue them....they should be able to swim, and drink from rivers or stop to rest to restore their stamina. Wounded animals should lose stamina faster...jorb wrote:What would you like to see done with hunting?
I guess a lot of work...but maybe one day....
That's like asking for a Skyrimesque combat system because it looks cool
it's a different game
Last edited by NOOBY93 on Fri Jan 27, 2017 4:42 pm, edited 1 time in total.
Jalpha wrote:I believe in my interpretation of things.
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shubla
- Posts: 13041
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Re: HnH is so good
Because its outright retarded mechanic to do hunting with punches and swords.NOOBY93 wrote: Why should hunting only be done with bow and arrow?
I guess that stuff like mammoths could be hunted by fighting them with something else. But even then the main weapon should be spear, not sword.
Last edited by shubla on Fri Jan 27, 2017 4:43 pm, edited 1 time in total.

I'm not sure that I have a strong argument against sketch colors - Jorb, November 2019
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NOOBY93
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Re: HnH is so good
No it's not, removing the usefulness of 2 skills and a whole combat system with moves and everything, from over 50% of the population (casuals) is downright retarded.shubla wrote:Because its outright retarded mechanic to do hunting with puches and sword.NOOBY93 wrote: Why should hunting only be done with bow and arrow?
Jalpha wrote:I believe in my interpretation of things.
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shubla
- Posts: 13041
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Re: HnH is so good
They could be used for pvp if one wants to pvp. They would still be useful.NOOBY93 wrote:No it's not, removing the usefulness of 2 skills and a whole combat system with moves and everything, from over 50% of the population (casuals) is downright retarded.shubla wrote:Because its outright retarded mechanic to do hunting with puches and sword.NOOBY93 wrote: Why should hunting only be done with bow and arrow?

I'm not sure that I have a strong argument against sketch colors - Jorb, November 2019
http://i.imgur.com/CRrirds.png?1
Join the moderated unofficial discord for the game! https://discord.gg/2TAbGj2
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Ysh
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Re: HnH is so good
This is very philosophical point. I think server with only 1 player is outlandish scenario that game design decision does not need to be beholden to. If you feel this is how game should be, I can not argue this opinion, but I do not find it to be compelling argument.NOOBY93 wrote:It is strictly bad if PvP combat is literally the only purpose of a skill. Theoretically in a server with only 1 person playing, all mechanics should still be relevant.Ysh wrote: Is this strictly bad though? I see PvE player complain ranged is too nerf. I see PvP player complain ranged is too stupid. Simple solution is to make ranged for PvE only and balance this for that and make melee PvP only and balance that for this.
Realms don't protect against criminals, but give bonuses. Stealth doesn't protect against getting tracked, but you need it for crafting mirkwoods and other shit. Unarmed combat would be useless because no PvP... And that's it?
I have become victory of very nice Jordan Coles Contest! Enjoy my winning submit here if it pleasures you.Kaios wrote:Spice Girls are integral to understanding Ysh's thought process when communicating, duly noted.