This grind for moves is making me want to kill myself tbh
if Jorb&Loftar thinks it is not THAT bad, it is exactly that bad.
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dafels
- Posts: 3071
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- Yahoo Messenger: davis
Re: Game Development: Bench Crab
Click to read Developer's thoughts on PvP
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DDDsDD999
- Posts: 5766
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Re: Game Development: Bench Crab
The amount of dead animals just laying around the world make it look like it's an apocalypse survival game.





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jordancoles
- Posts: 14168
- Joined: Sun May 29, 2011 6:50 pm
- Location: British Columbia, Canada
Re: Game Development: Bench Crab
Not being able to inspect animals is shitty
I'm not butchering this stuff until I get home and if I discover that one of the animals is high q back at the base how am I supposed to remember where I killed it?
I'm not butchering this stuff until I get home and if I discover that one of the animals is high q back at the base how am I supposed to remember where I killed it?
Last edited by jordancoles on Sun Jan 29, 2017 2:22 am, edited 1 time in total.
Check out my pro-tips threadDuhhrail wrote:No matter how fast you think you can beat your meat, Jordancoles lies in the shadows and waits to attack his defenseless prey. (tl;dr) Don't afk and jack off.

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RedKGB
- Posts: 730
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Re: Game Development: Bench Crab
However, it does help out hermits.DDDsDD999 wrote:The amount of dead animals just laying around the world make it look like it's an apocalypse survival game.
overtyped wrote:I didnt know you were more stubborn than me, but I guess you are. You are more willing to talk in a endless circle of already answered arguments than I will ever be. Good day to you.
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MagicManICT
- Posts: 18435
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Re: Game Development: Bench Crab
Yes, I'd like to say thank you for the dead boars and deer laying on the side of the rivers.RedKGB wrote:However, it does help out hermits.DDDsDD999 wrote:The amount of dead animals just laying around the world make it look like it's an apocalypse survival game.
Opinions expressed in this statement are the authors alone and in no way reflect on the game development values of the actual developers.
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Kirche
- Posts: 434
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Re: Game Development: Bench Crab
jordancoles wrote:Not being able to inspect animals is shitty
I'm not butchering this stuff until I get home and if I discover that one of the animals is high q back at the base how am I supposed to remember where I killed it?
could always skin them on the spot, unless you're using a survival alt to butcher, in which case, maybe it's a beneficial change after all if it rewards career hunters rather than players that use alts?
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spawningmink
- Under curfew
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Re: Game Development: Bench Crab
i kill shit with my warrior and butcher it at home with my crafterKirche wrote:jordancoles wrote:Not being able to inspect animals is shitty
I'm not butchering this stuff until I get home and if I discover that one of the animals is high q back at the base how am I supposed to remember where I killed it?
could always skin them on the spot, unless you're using a survival alt to butcher, in which case, maybe it's a beneficial change after all if it rewards career hunters rather than players that use alts?
ChildhoodObossite wrote:I actually lowkey admire Frosty, sometimes he can be a really cool guy
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Kirche
- Posts: 434
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Re: Game Development: Bench Crab
spawningmink wrote:i kill shit with my warrior and butcher it at home with my crafter
And that's exactly why i think its a good change
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spawningmink
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Re: Game Development: Bench Crab
im not wasting lp on survival with my warrior lolKirche wrote:spawningmink wrote:i kill shit with my warrior and butcher it at home with my crafter
And that's exactly why i think its a good change
ChildhoodObossite wrote:I actually lowkey admire Frosty, sometimes he can be a really cool guy
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Kirche
- Posts: 434
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Re: Game Development: Bench Crab
then you dont get the benefit of finding all the top q animal nodes lolspawningmink wrote:im not wasting lp on survival with my warrior lolKirche wrote:spawningmink wrote:i kill shit with my warrior and butcher it at home with my crafter
And that's exactly why i think its a good change