-
loftar
- Posts: 9096
- Joined: Fri Apr 03, 2009 7:05 am
- Location: Your character database
Re: Mining natural gallery breaks suspension of disbelief
Note that the idea is not that you "discover" a pre-existing gallery, but rather that the cave collapses some way ahead because of your digging.
"Object-oriented design is the roman numerals of computing." -- Rob Pike
-
Asgaroth22
- Posts: 625
- Joined: Mon Jan 09, 2012 8:08 pm
Re: Mining natural gallery breaks suspension of disbelief
That would explain it. I also wondered if this was a bug.loftar wrote:Note that the idea is not that you "discover" a pre-existing gallery, but rather that the cave collapses some way ahead because of your digging.
“The story so far:
In the beginning the Universe was created.
This has made a lot of people very angry and been widely regarded as a bad move.”
In the beginning the Universe was created.
This has made a lot of people very angry and been widely regarded as a bad move.”
-
Granger
- Posts: 9255
- Joined: Mon Mar 22, 2010 2:00 pm
Re: Mining natural gallery breaks suspension of disbelief
Then the code which calculates them needs to be changed so it stops before breaking a tile which has already mined out neighbours in the 4 cardinal directions.jorb wrote:Well, that's not how it works, though. They are calculcated when generated, and before that they don't exist, so what you are asking is not possible.lachlaan wrote:It should be able to traverse our tunnels, it just shouldn't have to be inexistent until you mine a tile at one end rather than at any intersecting point.
As it is now it makes me (in perspective of 'my character') feel 'stupid' because I havn't seen the gallery before, and they usually spawn for me in ore areas which I just supported all around so I can mine the area, destroying resources needlessly.
Last edited by Granger on Mon Nov 30, 2015 4:42 pm, edited 1 time in total.
Reason: Missing paranthesis
Reason: Missing paranthesis
⁎ Mon Mar 22, 2010 ✝ Thu Jan 23, 2020
-
Granger
- Posts: 9255
- Joined: Mon Mar 22, 2010 2:00 pm
Re: Mining natural gallery breaks suspension of disbelief
Loftar, you realize that it does the exact opposite of that?loftar wrote:Note that the idea is not that you "discover" a pre-existing gallery, but rather that the cave collapses some way ahead because of your digging.
A cave collapse usually fills the cave with matter, this does the opposite.
Should you change it that the resources inside the wall (incl. curios) are dropped on the generated tiles, I would be ok with the feature.
As it is now, I just hate it and perceive it as broken.
⁎ Mon Mar 22, 2010 ✝ Thu Jan 23, 2020
-
Turtlesir
- Posts: 813
- Joined: Fri Aug 28, 2015 3:55 pm
- Location: five levels under the sea
Re: Mining natural gallery breaks suspension of disbelief
agree. it doesn't feel like a collapse at all because we already have collapses with falling boulders. "some way ahead" would be fine, but it's pretty strange that it could collapse unmined regions, surrounded by mined tiles ("some way behind") that are even covered by supports.Granger wrote:perceive it as broken.loftar wrote:Note that the idea is not that you "discover" a pre-existing gallery, but rather that the cave collapses some way ahead because of your digging.
-
Granger
- Posts: 9255
- Joined: Mon Mar 22, 2010 2:00 pm
Re: Mining natural gallery breaks suspension of disbelief
Another case of Natural Gallery malfunction:
Yellow: tile mined
Green line: gallery opened
Red stars: Tiles that 'opened' into already existing space, completely breaking suspension of disbelief
In case the tiles at the red stars would have stayed as void ones I would say:
OK, reasonable, shitty that the ore is gone but maybe even mildly interesting as an event, please spawn glimmer inside when you vanish ore like this.
But that these solid cave walls the character walked by 30 seconds ago (on his way to mine the tile at the yellow circle) vanished is a defect in the mechanic (and I don't care about it being a programming or design flaw) as it fails reasonable expectations about the world the hearthling exists in. Mainly that the hearthling has eyes and isn't the intelligence level of a petrified slug.
Loftar, please fix it so that these 'Natural Gallery' can't open into already explored space.
Green line: gallery opened
Red stars: Tiles that 'opened' into already existing space, completely breaking suspension of disbelief
In case the tiles at the red stars would have stayed as void ones I would say:
OK, reasonable, shitty that the ore is gone but maybe even mildly interesting as an event, please spawn glimmer inside when you vanish ore like this.
But that these solid cave walls the character walked by 30 seconds ago (on his way to mine the tile at the yellow circle) vanished is a defect in the mechanic (and I don't care about it being a programming or design flaw) as it fails reasonable expectations about the world the hearthling exists in. Mainly that the hearthling has eyes and isn't the intelligence level of a petrified slug.
Loftar, please fix it so that these 'Natural Gallery' can't open into already explored space.
You do not have the required permissions to view the files attached to this post.
⁎ Mon Mar 22, 2010 ✝ Thu Jan 23, 2020
-
Kaios
- Posts: 9268
- Joined: Fri Jul 30, 2010 2:14 am
Re: Mining natural gallery breaks suspension of disbelief
this mechanic should just be removed
-
jorb
- Posts: 18715
- Joined: Fri Apr 03, 2009 7:07 am
- Location: Here, there and everywhere.
Re: Mining natural gallery breaks suspension of disbelief
I'm glad we can all agree that this wonderful mechanic shouldn't change in the slightest.
"The psychological trials of dwellers in the last times will be equal to the physical trials of the martyrs. In order to face these trials we must be living in a different world."
-- Hieromonk Seraphim Rose
-- Hieromonk Seraphim Rose
-
Granger
- Posts: 9255
- Joined: Mon Mar 22, 2010 2:00 pm
Re: Mining natural gallery breaks suspension of disbelief
No.Kaios wrote:this mechanic should just be removed
Also no.jorb wrote:I'm glad we can all agree that this wonderful mechanic shouldn't change in the slightest.
Come on Jorb, you work hard to make the world beautiful and then you'll let something exist that throws the player out of believing in it?
⁎ Mon Mar 22, 2010 ✝ Thu Jan 23, 2020
-
Granger
- Posts: 9255
- Joined: Mon Mar 22, 2010 2:00 pm
Re: Mining natural gallery breaks suspension of disbelief
Still happening, needlessly destroying suspension of disbelief:
Please fix this, it really induces the tought of quitting H&H in me.
Please fix this, it really induces the tought of quitting H&H in me.
You do not have the required permissions to view the files attached to this post.
⁎ Mon Mar 22, 2010 ✝ Thu Jan 23, 2020