Nerf Crabs

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linkfanpc
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Re: Nerf Crabs

Post by linkfanpc »

MagicManICT wrote:
pedorlee wrote:She has clearly killed them with her horse. Thats why she smiles.
We all know that's not true. If she had, she wouldn't have crabs.

Made a pair of poor man's gloves, got 3 crabs last night and not a single wound. I'd say a pretty good reduction in damage you get.

But why would anyone want to eat a giant, sea-dwelling cockroach is beyond me.
Dude, crab is amazing.
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MagicManICT
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Re: Nerf Crabs

Post by MagicManICT »

The natives of Madagascar say cockroach is amazing, too. (Sorry for derail here.) Maybe we should add those to our regular diet?
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linkfanpc
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Re: Nerf Crabs

Post by linkfanpc »

MagicManICT wrote:The natives of Madagascar say cockroach is amazing, too. (Sorry for derail here.) Maybe we should add those to our regular diet?
I'll just end the derail with, yeah, cockroaches would be interesting to add. Would be a new ingredient for Creamy Cock.
jorb wrote:Hitting a "Ghejejiiwlonk" with your "Umappawoozle" for eightyfifteen points of "Sharmakookel", simply makes no sense.
randomtelelocxyz wrote:want wish to jorb stop loving gayanal porn
Archipenos wrote:Irl if someone kills me, if I want to burn their house down, nothing but fear of the law or reprisal or my own moral compass stops me.
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ULGMsean
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Re: Nerf Crabs

Post by ULGMsean »

A friend of mine told me, "try grabbin em from behind".
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shubla
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Re: Nerf Crabs

Post by shubla »

Maybe you survival could affect on how big chance for wounds.
10 surv = 100%
40 surv = 50%
90 surv = 0%
1 surv = 200%
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Granger
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Re: Nerf Crabs

Post by Granger »

shubla wrote:Maybe you survival could affect on how big chance for wounds.
90 surv = 0%
No.
⁎ Mon Mar 22, 2010 ✝ Thu Jan 23, 2020
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NOOBY93
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Re: Nerf Crabs

Post by NOOBY93 »

shubla wrote:Maybe you survival could affect on how big chance for wounds.
10 surv = 100%
40 surv = 50%
90 surv = 0%
1 surv = 200%
Yes! Absolute bonuses for amount of points in an indefinitely levelable skill!! top idea
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shubla
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Re: Nerf Crabs

Post by shubla »

Another idea would be that your survival skill would divide the amount of dmg that you get from picking it with the usual formula.
For example if you pick up crab and it would deal 20dmg wound.
If you have 40 survival that 20dmg will be divided by 2. So you will only get 10.
If you have 90 its around 6 and so on.
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stya
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Re: Nerf Crabs

Post by stya »

My alt is now traumatized, he tried the gloves for science but almost died in the process.

Hopefully he will be healed before next world :)

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julian12it
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Re: Nerf Crabs

Post by julian12it »

stya wrote:My alt is now traumatized, he tried the gloves for science but almost died in the process.

Hopefully he will be healed before next world :)

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You still get them of course, just not as much. Steel gauntlets are the way to go probably.

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