DevStream 170201 21:00 UTC

Announcements about major changes in Haven & Hearth.
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borka
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Re: DevStream 170201 21:00 UTC

Post by borka »

:)
loftar wrote:hi kids!
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Potjeh
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Re: DevStream 170201 21:00 UTC

Post by Potjeh »

Jorb why worry about vertex count while drawing? Just use Simplygon, guys in my team at work use it and it does an amazing job removing vertices without affecting quality.
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Ysh
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Re: DevStream 170201 21:00 UTC

Post by Ysh »

Potjeh wrote:Jorb why worry about vertex count while drawing? Just use Simplygon, guys in my team at work use it and it does an amazing job removing vertices without affecting quality.
Does this cost money software?
Kaios wrote:Spice Girls are integral to understanding Ysh's thought process when communicating, duly noted.
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Potjeh
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Re: DevStream 170201 21:00 UTC

Post by Potjeh »

2% royalty after first 25k quarterly.
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Ysh
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Re: DevStream 170201 21:00 UTC

Post by Ysh »

Potjeh wrote:2% royalty after first 25k quarterly.
The man uses blender and paintshop pro from 2004.
Kaios wrote:Spice Girls are integral to understanding Ysh's thought process when communicating, duly noted.
I have become victory of very nice Jordan Coles Contest! Enjoy my winning submit here if it pleasures you.
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jordancoles
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Re: DevStream 170201 21:00 UTC

Post by jordancoles »

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DaniAngione
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Re: DevStream 170201 21:00 UTC

Post by DaniAngione »

Love the offline pic you use for the Twitch channel, Jorb :D
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loftar
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Re: DevStream 170201 21:00 UTC

Post by loftar »

Amanda44 wrote:And with the elusive Loftar ... :D ... tho I'll believe it when I see it ... :P
In case you weren't aware, I had already been present for a couple of Salem streams with Paradox. ;)
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jorb
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Re: DevStream 170201 21:00 UTC

Post by jorb »

Thanks to everyone who watched!
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Kaios
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Re: DevStream 170201 21:00 UTC

Post by Kaios »

Don't forget to make Haven compatible with the Grush after you switch over to the unreal engine

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