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shampizle
- Posts: 590
- Joined: Sat Oct 20, 2012 1:14 am
Names over Curio Desk
could possibly help alot =D.
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Granger
- Posts: 9255
- Joined: Mon Mar 22, 2010 2:00 pm
Re: Names over Curio Desk
Only needed in case you run way to many characters, so you brought it on yourself.
⁎ Mon Mar 22, 2010 ✝ Thu Jan 23, 2020
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sabinati
- Posts: 15527
- Joined: Mon Jul 13, 2009 4:25 am
- Location: View active topics
Re: Names over Curio Desk
actually i live with a bunch of other people and this would be useful
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zebratul
- Posts: 438
- Joined: Sun May 08, 2016 9:15 am
- Location: Moscow
Re: Names over Curio Desk
Why are you so aggressive in your assumptions?Granger wrote:Only needed in case you run way to many characters, so you brought it on yourself.
If you had ever played with friends in a village, you would have known that this problem is not created by alts, but rather by a lack of any way to distinguish which desk is yours in case they were moved or relocated.
The desk itself should probably show the name of the owner if you have him kinned upon inspection.
Or at least give the desk an option to «un-posess». This way by clicking all the tables we can find the one with that option, meaning that desk belongs to you.
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Glorthan
- Posts: 1099
- Joined: Tue Jun 11, 2013 4:33 pm
Re: Names over Curio Desk
Use variable materials perhaps? Makes it easy to remember for me.


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zebratul
- Posts: 438
- Joined: Sun May 08, 2016 9:15 am
- Location: Moscow
Re: Names over Curio Desk
It's one way to do it, but still gets confusing with 20+ tables, all made out of random local logs that were laying around by that time.Glorthan wrote:Use variable materials perhaps? Makes it easy to remember for me.
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Granger
- Posts: 9255
- Joined: Mon Mar 22, 2010 2:00 pm
Re: Names over Curio Desk
One could argue that moving around the desks should be the exception, not the norm.zebratul wrote:If you had ever played with friends in a village, you would have known that this problem is not created by alts, but rather by a lack of any way to distinguish which desk is yours in case they were moved or relocated.Granger wrote:Only needed in case you run way to many characters, so you brought it on yourself.
How often does your desk get moved so you have to find it again?
⁎ Mon Mar 22, 2010 ✝ Thu Jan 23, 2020
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Sarge
- Posts: 2059
- Joined: Fri Oct 09, 2009 3:41 am
Re: Names over Curio Desk
Dude, you need to start chilling the fuck out, this kind of bullshit is starting to get on people's tits. Leave those type of comments for the dev's, it's not your place, or do it politely. You're a moderator, go moderate shit.Granger wrote:Only needed in case you run way to many characters, so you brought it on yourself.
Yes please at OP's suggestion. I too live in a town with a few players and we like order, so our study desks are in one area.
factnfiction101 wrote:^I agree with this guy.
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Beezer12Washingbeard
- Posts: 409
- Joined: Wed Nov 30, 2016 2:43 am
- Location: Seattle, WA
Re: Names over Curio Desk
Well that sure was uncalled for and wrong to bootGranger wrote:Only needed in case you run way to many characters, so you brought it on yourself.
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NOOBY93
- Posts: 6528
- Joined: Tue Aug 09, 2011 1:12 pm
Re: Names over Curio Desk
Stop postingGranger wrote:One could argue that moving around the desks should be the exception, not the norm.zebratul wrote:If you had ever played with friends in a village, you would have known that this problem is not created by alts, but rather by a lack of any way to distinguish which desk is yours in case they were moved or relocated.Granger wrote:Only needed in case you run way to many characters, so you brought it on yourself.
How often does your desk get moved so you have to find it again?
+1 to the idea, had the same problem, had to find out by logging out and letting my friends try to put a curio into each study table, definitely needs this update.
Jalpha wrote:I believe in my interpretation of things.