Mythical Item

Thoughts on the further development of Haven & Hearth? Feel free to opine!
yakitori
Posts: 184
Joined: Tue Apr 19, 2016 2:48 pm
Location: Japan

Mythical Item

Post by yakitori »

Adamantium
Orichalcum
Mithril
Damascus steel
Dragon scale
Mermaid scale
Phoenix tail
Horn of the unicorn
philosopher's Stone
Ent Tree

already Mandrake root exists
But it is strange that those items do not exist exist
It is not strange to the world view

Image

Mythical Item should be added
User avatar
SacreDoom
Posts: 2590
Joined: Tue Apr 06, 2010 3:14 pm

Re: Mythical Item

Post by SacreDoom »

I believe the developers generally seem to be against introducing anything but the sparest and slightest of magic and mythology in order to keep the feel of it more mystical than straight up magical evocation.
yakitori
Posts: 184
Joined: Tue Apr 19, 2016 2:48 pm
Location: Japan

Re: Mythical Item

Post by yakitori »

SacreDoom wrote:I believe the developers generally seem to be against introducing anything but the sparest and slightest of magic and mythology in order to keep the feel of it more mystical than straight up magical evocation.
I feel the same way
I want something besides the survival theme

other World View (Fantasy Sim-City SF)

yeah Magical and mythical
Witchcraft etc.
User avatar
linkfanpc
Posts: 2415
Joined: Wed Aug 05, 2015 7:07 pm

Re: Mythical Item

Post by linkfanpc »

Most of the time magic in games are just the devs being lazy. With magic, you don't need to explain anything, because, HUDURR IS MAAAAGIIIIC.

No.
jorb wrote:Hitting a "Ghejejiiwlonk" with your "Umappawoozle" for eightyfifteen points of "Sharmakookel", simply makes no sense.
randomtelelocxyz wrote:want wish to jorb stop loving gayanal porn
Archipenos wrote:Irl if someone kills me, if I want to burn their house down, nothing but fear of the law or reprisal or my own moral compass stops me.
beardhat
Posts: 163
Joined: Sat Jan 24, 2015 9:50 pm

Re: Mythical Item

Post by beardhat »

linkfanpc wrote:Most of the time magic in games are just the devs being lazy. With magic, you don't need to explain anything, because, HUDURR IS MAAAAGIIIIC.

No.
Its fine if the magic is somewhat interesting, other then "I maek fireball and magic missul"

We have hearth magic, and I find it enjoyable, though I wish it was expanded upon a bit more mechanically other then making LP items and EXP sinks.

Return to “Critique & Ideas”