Farmers are tired of getting their properties invaded by thieves that steal their hard earned silk, their high Q seed (even if the thieves would end up reducing the Q by atrocious farming skills!), their metal tools, and even their lives either by being walled in, or splattered by thrown rocks or B12 axes. Well its time for the farmers to fight back! Introducing the Bloom and Doom plant products that the farmer can plant on their property and they instantly sporut to protect you and your land from griefers, thieves, and murderers!
Pea Shooter- The basic turret that fires pea projectiles at good speed, with a speed and damage of an archer with a q40 sling.
Snow Pea- Same as the pea shooter but with an additional property to freeze the griefers of running slower, extending the cooldown time of their combat skills, and charging their range meter slower.
Cabbage-pult They flower slower than Pea Shooter but deals more damage, more ideal for those bastards that wear metal armor that pea shooters won't be able to punch through.
Potato Mines. It actually takes a while for them to bloom but one they do, any one identified as an enemy will get a nasty surprise taking critical damage if not outright killing them. Perfect to protect your shooters from those that try to cut down your plant defense down.
Wall-nut. The passive defense, denies anyone not authorized by blocking them as well as protecting your land and your plants from invaders. The protection of a palisade with a seed and without the decaying others face!
Umbrella Plant- Eventually you will find those that are smart enogh to try to shoot your plants instead. With an umbrella plant the shots will bounce off and protect all plants around it. Take that you boat slingers!
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Dataslycer
- Posts: 1420
- Joined: Sat Jan 30, 2010 5:06 am
Bloom and Doom turrets and protection (warning, joke idea)
If you keep focusing on the shadow behind, you will not see the light in front of you.
Being successful isn't just about hard work and succeeding, it is also about picking yourself up when you fail.
Being successful isn't just about hard work and succeeding, it is also about picking yourself up when you fail.
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theTrav
- Posts: 3464
- Joined: Fri May 29, 2009 11:25 pm
Re: Bloom and Doom turrets and protection (warning, joke idea)
Only if the thieves get to send a variety of zombies along a single orthagonal axis to attack the garden
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Riou1231
- Posts: 710
- Joined: Fri Mar 26, 2010 1:50 am
Re: Bloom and Doom turrets and protection (warning, joke idea)
This isn't freaking Plants vs Zombies. What sort of witchcraft are you thinking of?
I like apple juice.
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ThirdEmperor
- Posts: 592
- Joined: Tue Feb 16, 2010 9:44 pm
Re: Bloom and Doom turrets and protection (warning, joke idea)
This actually gives me a good idea, how about poison ivy? You find it growing in the wild and can pick it and plant it around you house anyone without a full set of clothing equipped who wlaks through it gets the "itchy" debuff,temporarily lowering all their stats and increasing the time it takes to do anything, this debuff would get worse the less clothing you were wearing and would remain for two days (not counting time AFK or logged out) or could be romoved with a application of itching cream made out of poison ivy and tea leaves.
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theTrav
- Posts: 3464
- Joined: Fri May 29, 2009 11:25 pm
Re: Bloom and Doom turrets and protection (warning, joke idea)
For a moment there I thought you were re-hashing jorb's IVY MONSTER Idea, but actually yours sounds pretty reasonable
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Riou1231
- Posts: 710
- Joined: Fri Mar 26, 2010 1:50 am
Re: Bloom and Doom turrets and protection (warning, joke idea)
Seems like a good and reasonable idea, now this one I can agree with.This actually gives me a good idea, how about poison ivy? You find it growing in the wild and can pick it and plant it around you house anyone without a full set of clothing equipped who wlaks through it gets the "itchy" debuff,temporarily lowering all their stats and increasing the time it takes to do anything, this debuff would get worse the less clothing you were wearing and would remain for two days (not counting time AFK or logged out) or could be romoved with a application of itching cream made out of poison ivy and tea leaves.
I like apple juice.
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jorb
- Posts: 18715
- Joined: Fri Apr 03, 2009 7:07 am
- Location: Here, there and everywhere.
Re: Bloom and Doom turrets and protection (warning, joke idea)
Control yourself, sonny lad. My idea was good.theTrav wrote:For a moment there I thought you were re-hashing jorb's IVY MONSTER Idea, but actually yours sounds pretty reasonable
"The psychological trials of dwellers in the last times will be equal to the physical trials of the martyrs. In order to face these trials we must be living in a different world."
-- Hieromonk Seraphim Rose
-- Hieromonk Seraphim Rose
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springyb
- Posts: 695
- Joined: Wed Feb 03, 2010 11:39 am
Re: Bloom and Doom turrets and protection (warning, joke idea)
I wanna be the football zombie.