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shubla
- Posts: 13041
- Joined: Sun Nov 03, 2013 11:26 am
- Location: Finland
Re: Game Development: Wolverine Instructions
Where is the update will devs suck again!?

I'm not sure that I have a strong argument against sketch colors - Jorb, November 2019
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Damon_Cooper
- Posts: 200
- Joined: Sun Sep 25, 2016 10:37 am
Re: Game Development: Wolverine Instructions
IMHO, two weeks - perfectly fits for wolfs implementing.
Enjoyment's alternative account
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mdsanta_tailor
- Posts: 1
- Joined: Sat Feb 11, 2017 12:56 am
Re: Game Development: Wolverine Instructions
Mmm... barterstands. That was a good attempt indeed. Sucks that it failed of course, but still. good try 
Keep it up guys!
no update today i guess? or may be?
(plans his time)
Keep it up guys!
no update today i guess? or may be?
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sMartins
- Posts: 3440
- Joined: Wed Nov 11, 2015 10:21 pm
- Location: Italy
Re: Game Development: Wolverine Instructions
It's working to me...no more extra lag, only the usual lag spikes that happen sometimes....most of all exploring and loading new areas, but this is "normal", I mean the game is always run at that way to me. Instead the recently input delay/lag is gone....perfect.loftar wrote: I just implemented some server performance updates that I wanted to try out. I doubt there will be much visible effect from them, except perhaps a few fewer lagspikes here or there.
I suggest a test to everyone: simply click fast in front of and behind your character making him run back and forth.....now this work perfectly to me, as always done, recently instead it was happening he would be teleported cause the lag and delay in controls....
Thx.
Last edited by sMartins on Wed Feb 15, 2017 9:49 pm, edited 1 time in total.
Make friends with the other crabs or try to escape the bucket.
I'd hardly call anything the Bible of our times. » special thanks to MagicManICT
I only logged in to say this sentence. by neeco » 30 Oct 2018, 02:57
Default Client, Best Client!
I'd hardly call anything the Bible of our times. » special thanks to MagicManICT
I only logged in to say this sentence. by neeco » 30 Oct 2018, 02:57
Default Client, Best Client!
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Sany_CZ
- Posts: 56
- Joined: Tue Sep 20, 2011 11:44 pm
Re: Game Development: Wolverine Instructions
Wolfs got so much use, it will be hard to implement.
But what we need is reworked armor system. And then more weapons!
But what we need is reworked armor system. And then more weapons!
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sMartins
- Posts: 3440
- Joined: Wed Nov 11, 2015 10:21 pm
- Location: Italy
Re: Game Development: Wolverine Instructions
I hope for the sliding thing.....
Would be awesome.
Make friends with the other crabs or try to escape the bucket.
I'd hardly call anything the Bible of our times. » special thanks to MagicManICT
I only logged in to say this sentence. by neeco » 30 Oct 2018, 02:57
Default Client, Best Client!
I'd hardly call anything the Bible of our times. » special thanks to MagicManICT
I only logged in to say this sentence. by neeco » 30 Oct 2018, 02:57
Default Client, Best Client!
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Redlaw
- Posts: 1638
- Joined: Sun Oct 02, 2011 10:58 pm
Re: Game Development: Wolverine Instructions
I am just hoping for an update, they always add some fun things, even if its run for your lives kind of deal.